UCustomPrefabs Peak

版本 v0.0.2·更新於 2025-11-10

Universal Custom Prefabs API For Unity Games, Modified For Peak

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模組介紹 作者原文

UCustomPrefabs For ContentWarning

Features:

  • Managed Prefab Loading
  • Out of the box Unity Editor Usage
  • Peak Specific Features
  • Additional Passport Tab
  • Player Template Syncing
  • Extra Components/CustomActions to help with Customization

Known Issues

  • Potential Desyncing
  • Chicken Swapping Could Desync
  • Skeleton Model Desync
  • New Hats - Needs generic head-shape Template
  • Model doesn't swap at Peak! weird.

Credits:

*Yeen Belongs to DarnHyena, Check out their stuff!

*

*Wiki Currently Being Created, Sorry! Check out the Discord Channel.

  • Peak Modding Community:

*

Tutorial - Help

*Wiki Currently Being Created, Sorry! Check out the Discord Channel.

  • Peak Modding Community:

*

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAKJigglePhysics-Naelstrof_JigglePhysics

檔案與校驗

檔案名稱
UCustomPrefabs_Peak-0.0.2.zip
檔案大小
277.6 KiB