SpongePEAKAll

版本 v1.0.0·更新於 2026-09-01

Every Sponge PEAK mod in one install: fixes, optimizations, quality-of-life, host run rules, a lobby browser with lock codes, and an item spawner. Install this instead of picking mods individually.

模組介紹 作者原文

SpongePEAKAll

Every Sponge PEAK mod in one install.

This is a modpack: it contains no code of its own. Installing it pulls in the seven real

mods, at matching versions, so you do not have to add them one at a time or work out which ones

depend on which.

| Mod | What it does |

|---|---|

| SpongePEAKCore | Shared foundation: logging, config, patch hosting. No features of its own. |

| SpongePEAKLib | Modding API, plus a Mods tab inside the game's own settings menu where every installed mod's features can be toggled. |

| SpongePEAKOptimized | Fixes and performance work, including keeping disconnected players in the world so they can rejoin their own character. |

| SpongePEAKQOL | Quality-of-life: held-item info, teammate stamina bars, catching falling players, rope swinging and cutting, backpacks for everyone. |

| SpongePEAKTweaked | Host-controlled run rules: scale or switch off stamina, hunger, damage and individual statuses. Also lets you rename yourself from the passport. |

| SpongePEAKCheats | Item spawner with search, including modded items. |

| SpongePEAKLobby | Public lobby browser, with host-set lock codes that hide a lobby from browsers while leaving it joinable by invite or code. |

Most things are on by default

Installing a mod should do something. Nearly every feature is enabled from the start, including

the host-owned lobby rules, and anything you dislike can be switched off in Settings → Mods.

Two things stay off, and only two:

  • Telemetry, because it draws a debug readout over the game. It is a diagnostic, not a

feature. Press F8 if you want it.

  • Listing your lobby publicly, because making your game visible to strangers should be a

decision you make, not one a default makes for you. The browser itself works either way.

Keybinds

All of these are rebindable in each mod's config file, or in Settings > Mods.

| Key | Opens | Mod | Works on main menu |

|---|---|---|---|

| F3 | Item spawner | Cheats | no |

| F4 | Run rules panel | Tweaked | no |

| F6 | Lobby browser | Lobby | yes, and there is a LOBBY BROWSER button on the menu too |

| F7 | Mushroom effect list | QOL | no, see below |

| F8 | Telemetry overlay | Optimized | no (feature is off by default) |

| F | Push the player you are looking at | QOL | no |

| G | Cut the rope you are looking at | QOL | no |

Two more entry points are buttons rather than keys: RUN RULES in the pause menu (host

only), and the rename control beside your name on the passport.

Why the mushroom list is menu-only-blank. MushroomManager is a level generation step, so

which mushroom does what is randomised when the level is built. Before a run exists there is no

table to show, and showing the previous run's would be confidently wrong. It appears as soon as

you are in a run.

Installing

Install this one package. Your mod manager pulls in the seven mods and BepInEx automatically;

you do not need to add them individually or work out the order.

Everything is configured in one place: pause the game or open the main menu, go to

Settings > Mods, and every feature of every installed mod is listed there with a toggle.

The same settings also live in BepInEx/config/com.sponge.*.cfg if you prefer files.

Known issues in this first release

Stated plainly rather than discovered by you:

  • The rope spool sometimes will not place a rope. This is a bug in PEAK itself, not in

these mods, and it happens with the anti-rope spool too. SpongePEAKOptimized fixes the same

class of bug in the rope cannon (RopeShooter), which is a different item; the spool's

placement path is separate and is not yet fixed.

  • Minor visual rough edges in the mod windows. Nothing that blocks use.

Multiplayer

Features that change what players can do to each other, such as pushing and rope cutting, are

host-owned: the host's setting applies to the whole lobby, and it replicates to everyone

immediately. A client cannot opt out individually, because "I don't want to be pushed" is not

something one player can decide while another

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAKSpongeMods-SpongePEAKCoreSpongeMods-SpongePEAKLibSpongeMods-SpongePEAKOptimizedSpongeMods-SpongePEAKQOLSpongeMods-SpongePEAKCheatsSpongeMods-SpongePEAKTweakedSpongeMods-SpongePEAKLobby

檔案與校驗

檔案名稱
SpongePEAKAll-1.0.0.zip
檔案大小
24.8 KiB