SettingsExtenderForked
A small framework that lets modders add pages to the game's settings menu to edit mod settings in-game.
模組介紹 作者原文
Settings Extender Forked
A small framework that lets modders add pages to the game's settings menu to edit mod settings in-game.
Updated fork from the original mod made by JSPAPP
Who is this for?
- Players: Mods use this to have their settings appear in‑game.
- Modders: Add in-game settings using the existing settings menu and types found in the base game. Add toggles, sliders, or keybinds — this plugin makes it quick to add them to the Settings menu without building custom menus yourself.
What it does
- Creates a new tab for your mod in the game’s Settings menu.
- Adds your options (sliders, toggles, enums, buttons, keybinds) to that tab.
Features
- Easy setup with an attribute that declares the tab and display name.
- Base classes for common setting types (Bool, Float, Int, String, Enum, Keybind, Button).
- One‑line helper to register settings.
- Built‑in fixes for stability and text handling.
Quick example
using SettingsExtender;
using Zorro.Settings;
[ExtenderSetting(page: "CoolMod", displayName: "Enable Cool Feature")]
internal class CoolFeatureToggle: ExtenderBoolSetting
{
public CoolFeatureToggle(): base(_ => CoolModPlugin.Instance.ApplySettings()) {}
protected override bool GetDefaultValue() => true;
}
// Register once (e.g., in Start)
coolFeatureToggle = SettingsHandler.Instance.AddSetting();
This declares a toggle on a new CoolMod tab and registers it in one line. The value is available via coolFeatureToggle.Value, and your callback runs when it changes.
Guides
- See README.md, HOWTOUSE.md, and HelloWorld.cs on the github page.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: