PeakWorkshop
Custom maps and game modes for PEAK, made to play with friends. Lobbies, teams, PvP, King of the Hill, NPC quests and bosses, plus an in-game Workshop and map editor. Vanilla PEAK stays untouched.
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模組介紹 作者原文
Peak Workshop
Custom maps and game modes for PEAK - made to play with friends.
Host a lobby, pick a map from the in-game Workshop and climb, fight and quest together. King of the Hill on a 600 m mountain, free-for-all PvP with suitcase loot, story adventures with talking NPCs and boss fights. And when you have seen it all: build your own map right inside the game and share it with one click.
Normal PEAK stays exactly as it is. Peak Workshop lives behind its own sign in the main menu.
▶ Watch the trailer on YouTube
Play together
Lobby browser (example)
- Real lobbies for up to 16 players: browse open lobbies with map preview, mode and player count, or join a private one with its join code.
- Teams - the host sorts players by hand or shuffles them randomly. Friendly fire on or off.
- Shared start - everyone loads the map, then a countdown starts the round for all at once.
- Late joiners can watch as a ghost or jump right in - the host decides.
- Friends get the map automatically when they join. No hunting for files.
- Host tools: kick and ban, change lobby settings mid-round with F6.
- Text chat in the lobby and during the round - press Enter, /t for your team only.
Game modes built into the maps
Every map brings its own rules - the host just presses start.
- King of the Hill - Ring Arena: a giant island with four biomes around one 600 m mountain. Hold the summit to win.
- Free-for-all PvP - loot weapons from suitcases and fight it out.
- Team matches with time limits and win conditions set by the map.
- Zombie waves, obstacle courses with spinning and swinging platforms, sky islands - and classic co-op climbing.
Adventures with NPCs, quests and bosses
- Talk to NPCs and pick your answers - trade items, take on quests, get gifts.
- Your choices change the world: a lift starts running, a ladder drops down, a bridge appears.
- Boss fights with a health bar, rage phases and helpers that join the fight.
- Pets that follow you around, enemies that guard their turf, loot drops.
- Try Crashfall Valley, a story adventure for 1-4 scouts.
The in-game Workshop
Like the Steam Workshop - but inside PEAK.
- Maps, 3D assets, items and NPC packs in one place, sorted into categories.
- Rate, subscribe, download with one click. Update badges tell you when a creator improved something.
- 3D viewer - spin and zoom any model before you use it.
- Publish your own creations public or private. Private content stays out of every list, but your lobby can still play it.
Build it yourself
- A full map editor inside the game - no Unity, no extra tools.
- Draw an area, fill it with a forest (or palms, ruins, flowers...) in one step.
- Sculpt terrain, place hundreds of original PEAK blocks or your own 3D models.
- Moving platforms, traps and hazards, ball throwers, custom skies and music zones.
- Water and lava: lakes to swim and dive in, rising floods, rivers and lava streams that find their own way downhill, burning rocks and shaky rocks that tumble down.
- Spawn points, goals and loot - then press P to test your map on the spot.
Create your own items and NPCs
- Turn any 3D model into a real PEAK item: food, heals, melee weapons, guns with projectiles and recoil, throwables, spells.
- Tune damage, knockback, ammo and effects, set where it sits in the hand and test-fire in the preview.
- Build NPCs: pick an animated figure, choose a role (talker, guard, fighter, shooter, boss, pet), write their dialogue.
Vanilla stays untouched
Host Game and Play Offline work exactly like before. Peak Workshop only starts when you use its own sign that hangs on chains in the main menu. Mod lobbies run in their own rooms, so vanilla players never land in a modded game by accident.
Is the sign in the way of another mod's menu? Hold Ctrl and drag it wherever you like - the chains follow. Ctrl + right click puts it back.
Screenshots
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| Ring Arena - four biomes, one giant mountain | A small island built from scratch in the editor |
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| Hos
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: