PeakTeamRace

版本 v1.0.2·更新於 2025-08-23

A team-based racing mod that divides players into two teams, adds timers, and ranks based on team performance.

截圖 共 2 張

模組介紹 作者原文

MOD: PeakTeamRace / 團隊競賽

Introduction / 簡介

A team-based racing mod that divides players into two teams, adds timers, and ranks based on team performance.

一個基於團隊的競賽模組,將玩家分爲兩隊,添加計時器,並根據團隊表現進行排名。

Features / 特點

  • Random Team Assignment / 隨機分隊

Players are randomly divided into Blue and Red teams (uneven if odd number of players).

玩家隨機分爲藍隊和紅隊(如果玩家數是奇數則人數不均)。

Your team affiliation is only known to yourself (maybe you can sneak into the enemy camp to cause trouble XD).

每個人的陣營只有自己知道(也許你可以潛入敵方陣營去搗亂XD)。

  • Personal Timer / 個人計時器

A timer starts on the left screen when activating a level.

激活關卡時,屏幕左側計時器開始計時。

  • Campfire Finish / 篝火終點

Timer stops when you reach the campfire, recording your result.

當你到達篝火附近時,停止計時並記錄成績。

  • Results Display / 成績展示

After all players finish, display overall rankings and individual results.

在所有玩家都到達後,展示總成績排名和每個人的成績。

  • Rewards & Penalties / 獎勵與懲罰

Winning team gets stamina boosts based on individual ranking.

獲勝方根據個人排名獲得額外的體力。

Losing team receives random affliction based on individual ranking.

失敗方根據個人排名獲得隨機的Debuff。

  • Per-Level Reset / 每關重置

Teams are reassigned for each new level.

每一關都會重新分配隊伍。

  • Multi-language Support / 多語言支持

UI text automatically displays in Chinese/English based on game settings.

UI界面的文本根據遊戲設置自動顯示爲中文/英文。

  • Multiplayer Compatibility / 多人遊戲兼容

Uses RPC for multiplayer synchronization (testing needed).

使用RPC多人同步(應該沒問題..emm.大概吧?)。

  • Team Chain System / 隊伍鏈條系統

Players on the same team are physically connected by chains that apply force when stretched too far.

同隊玩家之間會被物理鏈條連接,當距離過遠時會產生拉力。

(尚未全方面多人測試 / Not fully tested in multiplayer)

Screenshots / 截圖

Team race in progress / 團隊競賽進行中

Roadmap / 更新計劃

  • Improved Reward System / 完善獎勵機制

More interesting and balanced rewards/penalties.

更完善有趣的獎懲機制。

  • Customization Options / 自定義配置

Add configurable settings for gameplay adjustments.

添加一些可自定義的配置項。

  • UI Enhancements / UI美化

Improve visual design of interface elements.

UI界面的美化。

  • Multiplayer Testing / 多人遊戲測試

Gather feedback from multiplayer testing.

等待多人遊戲的測試反饋。

  • Team Selection Feature / 自主選隊功能

Allow players to choose their team instead of random assignment.

允許玩家自主選擇隊伍而非隨機分配。

Configuration Options / 配置項

| 配置項名稱 (Config Name) | 默認值 (Default) | 描述 (Description) |

|--------------------------|------------------|-------------------|

| RewardMultiplier | 1.0f | Multiplier for the extra stamina reward after winning(0-1).獲勝方獲得額外體力獎勵的倍率(0 到 1) |

| PenaltyFloor | 0.65f | Maximum penalty for losing (0 - 0.9),失敗懲罰異常狀態最大值(0 - 0.9) |

| useTeamColor/是否使用隊伍顏色 | false | true =Sets the team's color for all players. 如果填寫true,則將所有玩家的顏色設置成隊伍顏色.. |

| useChain/是否使用鏈條 | true | true =Players on the same team are connected by chains. 如果填寫true,則同隊玩家之間會被鏈條連接. |

Changelog / 更新日誌

v1.0.0 - Beta Release / Beta版本發佈

  • Initial release with core team race functionality

初始發佈包含核心團隊競賽功能

  • Multiplayer environment needs testing

多人環境需要測試

v1.0.1

  • 修復了關卡切換時團隊積分未重置的BUG

Fixed an issue where team scores were not resetting during level transitions

  • 修復UI遮擋遊戲操作導致無法裝備背包的BUG

Resolved UI overlapping issue that prevented backpack equipping

v1.0.2

  • 修復了Shore和no campfire關卡時無法正常觸發倒計時和統計的bug,目前在進入no campfire關卡後,終點會設置爲山頂的旗幟

Fixed a bug where timers and statistics didn't trigger properly in Shore and no campfire levels. Now sets the PEAK flag as the endpoint in no campfire levels.

  • 修復了死亡玩家會躲避獲得失敗懲罰的BUG

Fixed a bug where dead players could avoid receiving penalty for losing.

  • 新增了幾個自主配置項:

Added several customizable configuration options:

  • 獲勝方體力獎勵倍率 (Reward multiplier)
  • 失敗懲罰最大值 (Maximum penalty)
  • 是否使用隊伍顏色 (Team color toggle)
  • 是否使用鏈條系統 (Chain system toggle)
  • 將不可恢復的Debuff(詛咒 負重等)從隨機懲罰Debuff中移除,保證你獲得的懲罰Debuff不會讓你的遊戲無法進行下去

Removed non-recoverable debuffs (curse, weight, etc.) from random penalties to ensure penalties don't make the game unplayable.

  • 修復了在排名結果出來之前如果玩家進入了下一關會導致排名顯示混亂的BUG

Fixed a bug where entering the next level before ranking results were displayed caused ranking display chaos.

Autho

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
PeakTeamRace-1.0.2.zip
檔案大小
137.6 KiB