PEAK Zombies
Mushroom zombies in every biome. Vanilla-style map spawners by default, customizable looks, combat, hazards, and it comes with an in-game menu.
模組介紹 作者原文
🧟 PEAK Zombies 2.0
Mushroom zombies on the whole climb — not just Roots. By default they use vanilla-style map spawners (fixed points that wake when a player gets close) and vanilla lifetime / death. Turn them up, turn them off, or dress them in passport fits. Custom modded outfits work as well!
I have not been able to go full test mode with this in multiplayer and Ive been making myself sick working on like 10 mods at once because I cant stop flowing with ideas that I like so sorry if things get weird. Let me know in the discord about whatever you may have happen that needs fixed/updated/etc. Im a genuinly exhausted 😵😴🛌💤🥱
Find the mod in the Peak Modding Discord under #mod-releases.
💡 What It Does
- 🌍 Spawn anywhere — ForceZombies is on, so Tenderfoot and custom Hazard Zombies do not block NPCs. DisableZombies is the master off switch.
- 🗺️ Vanilla-style spawners (default) — plants Roots-style spawners on Shore, Tropics, Alpine, Mesa, Volcano, Swamp, and Temple. They spawn standing and chase. Roots keeps Landfall's spawners unless you opt in.
- 👥 Around-player waves (optional, off by default) — extra NPCs around the living party on a timer.
- 🎯 Tune the fight — walk / sprint / climb / jump / lunge scales, bite, stumble, lifetime, pass-out, and death (despawn / skeleton / leave ragdoll).
- 🐝 Hazards hit zombies — bees, fog/gloom/lava fields, beetles, flytraps, scorpions, scout cannons, and the Scoutmaster. All on by default.
- 🩹 Statuses — Injury, poison, spores, and the rest can apply (vanilla only allows drowsy and web). Host setting syncs to clients with this mod.
- 👗 Looks — vanilla skirt/shorts, a captured passport outfit (F7), or a random catalog roll. Host rolls; other modded clients copy the indices.
- 🧭 Host authority — spawn, AI, death, and synced visuals follow the host. Vanilla clients still see mushrooms and can play.
🕹️ Menu
Ctrl+Z opens the overlay (rebindable). The pause-menu button is off by default.
Gameplay rows are host-only in a lobby. Menu keys and verbose logging stay local.
⚙️ Configuration
All settings live in BepInEx/config/tony4twenty.PEAK_Zombies.cfg (created on first launch) and in the in-game menu.
Updating from 1.x: BepInEx keeps your old values. Delete or reset that cfg if you want the 2.0 defaults.
| Setting | Default | Notes |
|---------|---------|--------|
| DisableZombies | false | Master off switch. |
| ForceZombies | true | Ignore Tenderfoot / Hazard Zombies so NPCs can exist. |
| AllowTenderfootZombies | false | Only used if ForceZombies is off. |
| PreventPlayerZombification | false | Spore death stays a normal death. |
| ZombificationSporeThreshold | 0.5 | Vanilla spore amount before a downed player turns. |
| Vanilla Style / Enabled | true | Plant map spawners on the listed biomes. |
| Vanilla Style / IncludeRoots | false | Extra spawners in Roots. Leave off for Landfall's. |
| Vanilla Style / Biomes | Shore, Tropics, Alpine, Mesa, Volcano, Swamp, Temple | Gloom is Swamp. Citadel / Kiln use that segment after the campfire. |
| Vanilla Style / SpawnersPerSegment | 12 | All kept. |
| Vanilla Style / ZombiesPerSpawner | 1–1 | Rolled per spawner when a player gets close. |
| Around Players / Enabled | false | Extra waves around the party. |
| Around Players / Interval / Radius / Delay | 10s / 50m / 15s | Used only when around-player is on. |
| Around Players / InitialSpawnCount / ZombiesPerWave | 3 / 2 | |
| DisableVanillaSpawners | false | Strip Landfall Roots spawners. |
| SpawnerKeepChance | 0.333 | Vanilla Roots cull. Ignored if you keep every Landfall spawner. |
| UnlimitedZombies | false | Ignore the live cap. FPS warning. |
| CustomMaxZombies | -1 | Prefab cap. |
| NeverDespawnFarZombies | false | Far NPCs despawn. Vanilla cull is 100m. |
| RemoveZombieLifetime | false | Vanilla ~120s old-age death. |
| ZombieLifetimeOverride | -1 | Used only if RemoveZombieLifetime is off. |
| HideMushroomVisuals | false | Host setting; syncs to this mod. Vanilla clients still see mushrooms
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: