PEAK Transform
The mod currently includes 13 playable forms: Normal Zombie, Player Zombie, Mushroom-Man Zombie, Scoutmaster, Ghost, Tumbleweed, Tornado, Statue, Frog, Beetle, Scorpion, Coconut, and Bomb.
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模組介紹 作者原文
PEAK Transform
- Special thanks to JoeDummy001 for doing a lot of testing and uncovering numerous bugs in this mod.
- To prevent the original transformation mod from ruining the gameplay experience for other players in PEAK, a host‑authoritative integrated mod PEAK Transform has been created.
- The original standalone mods are discontinued and will no longer be maintained. All new features, bug fixes and version updates will be released exclusively within this unified mod.
Mod Compatibility
- peakcinema
- PeakSpectatorMode
- PeakStatsEx
- peakstamina
- PeakStats
- PlayersInfo
About This Mod
- By default, hold the F key for 1 second to open the menu. Select a form inside the menu. You can double‑click to transform immediately, or press F once to transform.
After selecting a form, you can transform directly without opening the menu: press F once to transform, press F again to revert.
All key‑related behaviors can be modified in the configuration file.
- The mod currently includes 13 playable forms: Normal Zombie, Player Zombie, Mushroom-Man Zombie, Scoutmaster, Ghost, Tumbleweed, Tornado, Statue, Frog, Beetle, Scorpion, Coconut, and Bomb. Each form is designed with its own movement, camera behavior, interaction rules and safety handling so it can feel distinct while still working cleanly inside multiplayer sessions.
- Multiplayer stability is the main design goal. Room-level transformation rules can be managed through the in-game menu, including whether transformations are allowed everywhere, limited to the lobby, or disabled for the room. Individual forms can also be enabled or disabled to help hosts control the experience for everyone in the lobby.
- PEAK Transform also includes safeguards for recovery, item-like forms, remote synchronization, camera transitions, stamina behavior and special-case interactions. The goal is to make transformations fun to use without breaking the normal PEAK flow or creating avoidable problems for other players.
- Open the transform menu in game, choose a form, and switch between different play styles without juggling multiple standalone mods.
Menu Features
In‑game transformation screenshot
Note
The original mod has not been deleted, it has been set to unlisted status. You may still access and test it via the link below:
- I am tumbleweed:
- I am Zombie:
- I am BigGhost:
- I am Scoutmaster:
- I am Tornado:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack_PEAK