MyUncookedDynamite

版本 v0.1.1·更新於 2025-12-04

A simple mod to disable cooked dynamite.

模組介紹 作者原文

MyUncookedDynamite

A simple mod that prevents dynamite from being cooked on the host side.

This resolves the issue of dynamite triggering chain reactions with other explosives.

Allowing you to host lobbies such as [Kin's Chaotic Trials] or [Random Airstrikes] without causing excessive audio disturbances for players.

Berrynana Peel added!

Usage

Just install it!

Visual Discrepancy

As this is a host-side only modification, players on the client side will still observe dynamite on the ground appearing to be cooked by other explosives.

However, this is merely a visual desynchronization issue. Players can still interact with, pick up, and throw these dynamite as needed without functional impact.

Special Thanks

@ Ch33kKlapp3r for testing

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
MyUncookedDynamite-0.1.1.zip
檔案大小
51.8 KiB