Luggage For All
Refills luggage allowing it to be reopened!
模組介紹 作者原文
Luggage For All
Luggage For All makes luggage reusable during a run by automatically refilling it after a configurable cooldown.
Features
- Every luggage object receives a refill timer automatically.
- Opening luggage starts a shared, synchronized countdown for all players.
- The luggage refills when the countdown reaches zero and can be opened again.
- The countdown is displayed above the luggage while it is open.
Configuration
Configuration is available in the BepInEx config file after the mod has been launched once:
BepInEx/config/legocool.LuggageForAll.cfg
| Setting | Default | Description |
| --- | ---: | --- |
| Refill Duration | 60 | Number of seconds before opened luggage refills. |
| Timer Font Size | 5 | Size of the countdown text displayed above luggage. |
| Show Timer | true | Whether to display the countdown timer. |
| Max Reopens | -1 | Maximum number of times luggage can refill. Set to -1 for unlimited refills. |
Luggage Types
These settings are in the Luggages section of the config file. Disable a type to prevent that luggage from refilling.
| Setting | Default | Description |
| --- | ---: | --- |
| Luggage Small | true | Whether small luggage should refill. |
| Luggage Big | true | Whether big luggage should refill. |
| Luggage Epic | true | Whether explorer luggage should refill. |
| Luggage Ancient | true | Whether ancient luggage should refill. |
| Luggage Clown | true | Whether clown luggage should refill. |
Installation
- Install BepInExPack PEAK.
- Install this mod with a compatible mod manager, or extract the mod's files into the PEAK installation directory.
- Launch PEAK once to generate the BepInEx configuration file.
Multiplayer
The countdown is synchronized through Photon, and only the master client triggers the refill. To see the timer above the luggage you must have the mod installed
Support
Report bugs and issues on the mod's github repository or ping me in the PEAK Modding discord server.
Credits
- Author distinctdonut
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: