CubeX
A modern in-game menu for PEAK with player tools, visuals, host controls, and quality-of-life features.
模組介紹 作者原文
Cube-X
A modern in-game menu for PEAK, loadable through BepInEx, with two polished interfaces — a classic drill-down list menu and a click-style window GUI — plus a full protection suite, Steam-aware player tools, host controls, visual tools, quality-of-life features, and performance-focused rendering options.
Overview
Cube-X is designed as a full-featured PEAK menu with a clean interface, organized submenus, cached UI data where
practical, and game-aware actions that prefer existing in-game behavior over fragile shortcuts.
The menu currently includes feature classes and actions across the main pages, covering player controls,
protections, lobby tools, friends, achievements, visuals, world interaction, spawning, inventory management, search
utilities, Discord access, notifications, keybinds, and menu settings.
Since 2.0.0, every feature can be driven from either of two interchangeable front-ends, switchable at any time from
Settings > Appearance > Click GUI.
Classic drill-down list menu (left) and the new Click GUI window interface (right) — both drive the exact same features.
Interface
Classic List Menu
A compact GTA-style drill-down menu built for quick keyboard/controller navigation during gameplay.
| UI Area | What It Does |
|---------------|-----------------------------------------------------------------------------------------------------------|
| Header | Menu identity. Can drag menu position. |
| Breadcrumbs | Shows where you are inside nested submenus. |
| Feature Rows | Toggle actions, buttons, numbers, colors, text values, and nested pages. |
| Right Panel | Shows selected-player context, Steam avatars, tags, status, and profile details where available. |
| Footer | Shows navigation hints, current selection state, and keybind information. |
| Notifications | Uses a clean rectangular notification style with title, description, accent strip, and dismiss timer bar. |
| Color Picker | Applies selected colors only after the picker is accepted or closed. |
| Keybinds | Lets features be bound, listed, and removed individually from the settings menu. |
Click GUI
A click-style window interface introduced in 2.0.0.
| UI Area | What It Does |
|---------------------|--------------------------------------------------------------------------------|
| Sidebar Tabs | One icon tab per menu page for instant switching. |
| Group Boxes | Two-column category panels with checkboxes, sliders, and buttons. |
| Expandable Submenus | Nested feature groups expand in place inside their panel. |
| Draggable Window | Drag the header to reposition the whole window. |
| Input Capture | Gameplay controls are blocked while the window is open or while typing. |
| Shared State | Uses the same features, config, keybinds, and saved state as the classic menu. |
Default navigation is keyboard-first in the classic menu and mouse-first in the Click GUI; both can be customized from
the settings pages.
Protections
Cube-X ships a full protection suite under Self > Protections, organized into five categories. Each protection
watches a specific class of hostile or abusive network traffic.
| Category | Protection | Scope | Detects / Blocks |
|-------------------|------------------------|----------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Crash Events | Kill My Scout | Local Block | Death, kill, and zombify RPCs targeting your scout from a non-owner sender. |
| Crash Events | Destroy My Objects | Local Block | Destroy and ownership-transfer events targeting your player objects. |
| Crash Events | Destroy Others | Local Block + Host Kick | Destroy or player-wipe events targeting another scout. As host, the attacker is kicked when Kick is on. |
| Crash Events | Attack Others | Host/Master Block + Host Kick | Kill, zombify, or pass-out RPCs sent to another scout by a non-o
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: