ChallengerPEAK

版本 v0.0.2·更新於 2025-06-26

Adds support for additional challenges to be added to your runs

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模組介紹 作者原文

Challenger PEAK

Adds optional challenges that can be enabled to increase the difficulty of your runs. These are additive (meaning you

can enable as many as you choose) and exist alongside the vanilla ascent system.

(Yes i know the UI isn't the greatest at the moment; we'll just call it "functional")

This mod should mostly work in multiplayer, but please do report any issues on the GitHub if possible. People

joining halfway through a run will correctly receive the list of challenges to their game client

This mod requires both the client and server to have it. Technically, a server-side only challenge could be

added, however, all the built-in challenges do require both sides to have it installed.

Existing Challenges

Fatal Damage - All injury damage (from the Scout Master or Falling) is permanent

No Cooking - Everything gets destroyed when cooked

No Trace - Anything that can be placed will spawn incinerated

One Flare - No flares spawn from luggage. Good luck on Ascent 4+

No Backpacks - No backpacks spawn

Rule 0 - Scoutmaster Myers spawns when someone dies

Installation

Automated

It is recommended to use Gale Mod Manager as it fully supports auto-downloading

and running PEAK mods

Simply search for ChallengerPEAK and hit download

Manual

  • Install BepInEx
  • Unzip the mod into the BepInEx/plugins folder

Developers

These challenges can (in theory, it hasn't been fully tested yet) by other mods

The Plugin class exposes a method called registerChallenge that accepts an instance of a type derived from the

Challenge abstract class.

The only requirements to derive Challenge are

  • An ID
  • A name
  • A description
  • Initialize method - Called once the MapHandler is started (once the run loads into the island)
  • Cleanup method - Called once the MapHandler is destroyed (the map is unloaded)

Do NOT register any Harmony matches before the Initialize method is called (that are specific to your challenge),

and make sure to unpatch them in the Cleanup method

You can also look at the existing challenges in this

mod's github repo

In the future, challenges might also be able to add badges that would appear at the end game infocard (These would not

appear on the player's sash)

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
ChallengerPEAK-0.0.2.zip
檔案大小
100.4 KiB