BigMonsterEnergy

版本 v1.0.0·更新於 2026-08-16

A colossal Monster can hums to itself somewhere up the mountain — this climb is giving big monster energy. Follow the noise, hold to drink, and ascend beyond your sleep schedule. A rare pair hide on e

模組介紹 作者原文

Big Monster Energy™

There's a colossal Energy Source humming to itself somewhere up the mountain.

Its looping music carries across the world, so you hear it long before you see it —

follow the noise, hike over, stand close, and ascend beyond your sleep schedule for

a glorious energy rush. A rare pair hide on every climb; one was never going to be

enough.

The vibe

  • Follow the music. A giant white Monster can sits out there in the world,

humming a loop. It's silent at spawn and swells as you close in — no map marker,

no waypoint, just your ears and a long climb ahead.

  • Hold to drink. Walk up and hold interact, same as anything else in PEAK. The

radial fills, you take a swig, and you get that familiar White Monster feeling: a

rainbow sugar rush with unlimited stamina, followed by the inevitable drowsy

comedown. Ice-cold, 3am, questionable-decisions energy.

  • Haul it around. Reach for a can like you'd grab a ledge. Lug, tip and seesaw it along

your climb. The whole crew can pile onto one at once, tug-of-war and all, synced across the lobby.

  • Shake it up. Whip a can around as you carry it and the fizz builds — a bomb meter

fills, a fuse lights, and it erupts, flinging everyone nearby off the mountain. Aim it

and it's a shortcut up; misjudge it and it's a long way down. (Switch it off in the config

if you'd rather not.)

  • Share the can. Each one holds a couple of sips, so a teammate can grab one too.
  • A quirky send-off. The last sip bursts the can into a cloud of smoke and drops

a farewell message on screen for the whole lobby.

  • Two per run, spread out. One hides deep in an earlier biome, one further along

your journey. Every map is different, so you'll have to hunt.

  • Everyone sees the same cans. Placements and sips are synced across the lobby,

late joiners included.

Install

  • Install BepInExPack PEAK.
  • Install Big Monster Energy with a mod manager (r2modman Mod

Manager), or drop the DLL into PEAK/BepInEx/plugins.

  • Launch PEAK and start a climb.

For the cans to sync, everyone in the lobby needs the mod.

Tuning

Settings appear in BepInEx/config/AshHenbrey.BigMonsterEnergy.cfg after the first

run. A few you might touch:

  • Spawn — CansPerRun (how many hide each run), InsetIntoBiome (how deep into

its biome each can sits, 0 = entrance, 1 = exit).

  • Audio — Volume, MaxDistance (how far the music carries — crank it if you

want to hear one from further out).

  • Interaction — BuffSeconds (how long the sugar rush lasts), DrowsyAmount

(how hard the comedown hits), HoldSeconds (drink time), CureAll (whether a sip

also patches you up), CureAllClearsCurse (whether that includes curses).

  • Appearance — HeightMeters (how big the can stands), plus glow and finish.
  • Carry — CanMass (how heavy it feels), CarryStiffness (snappier vs. draggier),

GrabRange (how close your hand must be to grip).

  • Erupt — EruptEnabled (turn shake-to-launch on/off), EruptForce (how hard it

flings), ShakeChargeSeconds (shake time to prime), FuseSeconds, EruptRadius.

Legal-ish

Monster Energy™ and its marks belong to Monster Energy Company. This is an

unofficial, non-commercial fan mod with no affiliation or endorsement. All audio is

used with the rights of its owner. Drink responsibly; climb irresponsibly.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
BigMonsterEnergy-1.0.0.zip
檔案大小
3.4 MiB