Auto Revive Branch

版本 v1.3.0·更新於 2026-08-16

Manual revive for PEAK: after the revive timer ends, press the configured key (default R) to revive (modified from auto-revive).

模組介紹 作者原文

Mod Description

A modified version of Auto_Revive (originally by OrionBonnie). Instead of reviving automatically, the player must press the revive key (default: R) after the revive timer expires to revive manually.

Configuration

The mod creates BepInEx/config/autorevive.cfg:

  • ReviveTime - seconds before the revive key becomes available (default 120, minimum 15).
  • ReviveKey - key to press to revive (default R; examples: F, Space, Return, Escape, F1, Alpha1, Keypad0).
  • EnablePostDebuff - whether to apply curse/hunger debuff after revival.

The dead player will revive at the location of the player they are currently spectating. If the spectated player is dead when you revive, you will revive at another player's position, only if there are players alive.

This mod is client side, only those who have installed the mod will get manual revive.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
Auto_Revive_Branch-1.3.0.zip
檔案大小
117.4 KiB