CustomMovesetPack
Provide interesting moveset combinations to the user.
模組介紹 作者原文
Mods by ehaugw | Support me on Patreon
This mods was confirmed to work with the (at that time) current base game (Outward Definitive Edition) at October 04, 2024.
Summary
What's the purpose of "Custom Moveset Pack"?
- Provide interesting moveset combinations to the user.
- Introduce significant variations between weapons of the same type.
- Make rarely used weapons more viable by giving them better movesets rather than better stats.
Features
"Custom Moveset Pack" implements three new weapon behaviours, which are assigned to a weapon by applying the following tags (this is done automatically by the mod):
Bastard
These are the slow and heavy weapons that were originally held in one hand. Weapons tagged with Bastard feature a dynamic "grip", which has the following benefits:
- Held in one hand, but will be swung with two hands if the left hand is available.
- Receives a juicy damage bonus when swung in two hands
- The two-handed animation is speeded up to take the same time as a one-handed swing animation.
Finesse
These are the fast and lightweight one-handed weapons. Weapons tagged with Finesse have the following benefits:
- Their regular stationary special attack is replaced with a swift tripple attack combo that can be chained into other attacks.
Holy
These are the weapons that has a lore related reason to be holy weapons. Weapons tagged with Holy have the following benefits:
- If and only if the weapon is infused with a lightning damage infusion, 30% of the total wepaon damage is converted to lightning.
Every item affected by this mod features a modified description that implies their behaviour. Still, you may be interested in a complete list of affected weapons, so here you go:
- IronSword: (Bastard)
- CeruleanSabre: (Finesse)
- SteelSabre: (Finesse)
- Machete: (Finesse)
- GoldenMachete: (Finesse)
- MarbleSword: (Bastard,Shove)
- MarbleAxe: (Bastard)
- OldLegionGladius: (Finesse)
- DeserKhopesh: (Finesse)
- JadeScimitar: (Finesse)
- TsarSword: (Bastard)
- WolfSword: (Bastard,Holy)
- BrutalClub: (Bastard)
- ObsianSword: (Bastard)
- BrutalAxe: (Bastard)
- PrayerClaymore: (Holy,Shove)
- WolfAxe: (Holy)
- GoldLichSword: (Bastard)
- FangSword: (Finesse)
- VirginSword: (Bastard,Shove)
- PalladiumAxe: (Bastard,Holy)
- PalladiumClaymore: (Holy,Shove)
- PalladiumGreataxe: (Holy)
- PalladiumGreathammer: (Holy)
- PalladiumHalberd: (Holy)
- PalladiumKnuckles: (Holy)
- PalladiumMace: (Bastard,Holy)
- PalladiumShield: (Holy)
- PalladiumSpear: (Holy)
- PalladiumSword: (Bastard,Holy,Shove)
Patch notes
- Version 4.0.8
- update makefile with recursive dependencies
- Version 4.0.7
- Use new version of CustomWeaponBehavior, CustomGrip and BaseDamageModifiers
- Version 4.0.6
- Make Iron Sword work with imbue visual effects.
- Version 4.0.5
- Virgin Sword is now both Bastard and Brawler
- Version 4.0.4
- Bump version to include new CustomWeaponBehavior version with improved maul shove speeds and impact damages
- Version 4.0.3
- Fix running attack bug.
- Version 4.0.2
- Iron Sword is a Bastard weapon.
- Version 4.0.1
- Update to work.
- Version 4.0.0
- updated for Definitive Edition.
- Fixed a bug in CustomWeaponBehavior that caused multi-hit skills to not apply hits after the first.
- Fixed a bug in CustomWeaponBehavior that casued wind imbue to bug out.
- Version 3.2.0
- Added palladium weapons to the pack.
- Version 3.1.0
- Patched for support with other mods that include the CustomWeaponBehavior.dll
- Added Brutal Axe, Obisidian Sword, Prayer Claymore and Wolf Axe to the list of alternated weapons
- Version 3.0.0
- Can be played with (and only with) the base game update related to The Three Brothers.
- Version 2.0.1
- Fixed heavy->heavy combos for axe movesets
- Bastard
- Speed Bonus: 0 -> 0.1
- Damage Bonus: Only applied to weapon base damage
- Holy
- Damage conversion: 30% -> 20%
- HolyDamageManager
- Added support for HolyDamageManager, which is used to set conveniently
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下面這些內容需要先安裝,否則該模組不會生效: