FFU Console
Fight for Universe: Beyond Reach- contains all the commands listed in the Improved Console Commands
模組介紹 作者原文
Description
Fight for Universe: Beyond Reach is modification for Ostranauts, which
expands modding capabilities of the original game, makes modding API more
flexible and resolves some issues related to having multiple mods. It relies
on BepInEx and MonoMod Patch Loader.
Ostranauts Steam Page:
Ostranauts Discord Server: (#modding-discussion channel)
Installation Components
Assembly-CSharp.FFU_BR.mm.dll - contains core FFU features, configurations and improved modding API itself.
Assembly-CSharp.FFU_BR_Console.mm.dll - contains all the commands listed in the Improved Console Commands.
Assembly-CSharp.FFU_BR_Extended.mm.dll - contains all the features listed in the New Parameters & Properties.
Assembly-CSharp.FFU_BR_Fixes.mm.dll - contains various fixes (such as working IsPowerObservable with sub-COs).
Assembly-CSharp.FFU_BR_Quality.mm.dll - contains various QoL improvements listed in the Quality Settings.
Assembly-CSharp.FFU_BR_Super.mm.dll - contains Superiority Settings that can make game easier or harder.
Error Reporting Instructions
1\. If you already enabled settings previously, you can ignore steps 2 and 3, and start from step 4 right away.
2\. Go to Ostranauts/BepInEx/config and open BepInEx.cfg with text editor (Notepad++ for example).
3\. Find [Logging.Disk] and set WriteUnityLog to truein order to force BepInEx to log all the information.
4\. Start game, repeat actions that resulted in error, close game. Upload Ostranauts/BepInEx/LogOutput.log.
Improved Console Commands
getcond [them] - now getcond command supports wildcard `` that lists all stats, regardless of their name.
getcond [them]-NUM - tells getcond to fetch data recursively from parent that is NUM above targeted object.
getcond [them] *coParents - lists all condowners parent object recursively and how they are nested.
getcond [them] *coRules - lists all condrules (with stat-related information) attached the targeted object.
getcond [them] *coTickers - lists all tickers (plus related timer information) attached the targeted object.
openinventory - opens debug inventory (with ground window) from the perspective of the selected target.
repairship - too lazy to repair ship or ship is too big for proper repairing? This command will do the repairs.
findcondcos - lists all CO template with corresponding condition. Supports any amount of conditions
via IsCondition or/and via inverse!IsCondition. All conditions must be separated by space.
triggerinfo - prints all rules of a condition trigger as text. Depending on mode, text will
be printed as raw JSON values (mode 0) or as friendly text you see in the game (mode 1).
triggertest - fires condition trigger against template or selected object and logs
outcome. Works only if game was loaded. Supports [them] (selected object) and ItmCondownerName (template).
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: