ConstructionOps

版本 v1.1.0·更新於 2026-09-09

Buildable construction. Fly a crate to a spot, pick what to build on the map, then deliver the materials it needs.

模組介紹 作者原文

ConstructionOps

Build your own structures in Nuclear Option. Fly a construction crate to a spot, pick what goes

there, fly in the materials it needs. A real, networked, damageable building appears — wired into

the faction economy like any other.

Install

Mod manager: install ConstructionOps. BepInEx is pulled in as a dependency.

Manual: install BepInEx 5, then extract this package's plugins folder into

Nuclear Option/BepInEx/plugins.

Everyone in a multiplayer session needs the same version.

How it works

  • Load a Construction Crate — $5m in the loadout screen, on any aircraft with a cargo bay.
  • Drop it where you want to build. Once it lands it becomes a construction site.
  • Open the map and click the site. Pick what to build: radar station, munitions bunker,

hardened shelter, vehicle depot, aircraft factory, warhead plant.

  • Fly in the materials it lists. They are stock containers — munitions, naval supply, fuel,

radar — dropped near the site.

  • The building appears when the last load lands.

The map is the only interface. There are no hotkeys.

Where you drop the crate is where the building goes, so pick flat ground. An unfinished site is a

container sitting in the open — bomb it and everything delivered to it is gone.

Mission Editor

New Objective → Construct Building. Choose the build, drag the target marker in the 3D view,

set a range and a count. Outcomes attach like any stock objective.

Tick AI will construct this and the objective's faction flies the job in itself.

Multiplayer

Compatible. The server needs the mod installed too.

Every player can build at current version. If it's requested from server owners I can later add an option to let only server owners/admins to build.

Configuring

BepInEx/config/hendev.constructionops.cfg, editable live with ConfigurationManager (F1).

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
ConstructionOps-1.1.0.zip
檔案大小
231.9 KiB