WargamesOverhaul

版本 v1.0.4·更新於 2023-07-02

A client-side, visual-only overhaul of Wargames. Featuring Kill-Reactive Walls.

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模組介紹 作者原文

Wargames Overhaul

A visual-only, client-side-only mod for Wargames.

Image previews can be found below the Settings section.

Contact:

In case of any crashes and/or questions ping me (S2ymi#6601) on the Official Northstar Discord in the #modding-chat channel

Changelog:

v1.0.4:

  • Made compatible with NS merged ModSettings

v1.0.3:

  • Added ClientKillCallback v2.0.0 compatibility

v1.0.2:

  • Added ModSettings v2.0.0+ compatibility

v1.0.1:

  • Fixed a bug which would cause the lighting and bloom to not return to normal upon map change
  • Added more options for Bloom Scale (previous 3 is the new 5)
  • Updated the icon

v1.0.0:

  • Kill-Reactive Walls with customisable colours
  • No Grid on the Walls
  • Custom Nebula Skybox
  • Custom Colour Correction
  • Custom Loadscreen
  • Removed part of the Skybox Models
  • Changed texture of the Grid outside of the map
  • Settings regarding most of the features

Settings:

All Colour settings have an Intensity setting next to them so it's best to set each of the RGB channels to a number between 0 and 1 and later control the brightness with the Intensity setting.

Post-Processing:

  • Bloom Scale
  • Map Fog
  • Sky Light Tint
  • None is what base game uses
  • Colour Correction Amount
  • Range: 0-1
  • Colour Correction Strength

Walls:

Wall 1 is the cyan one in vanilla, Wall 2 is the orange one.

  • Base Colour Intensity
  • Recommended values are around 5
  • 0 makes the walls fully transparent
  • Wall 1 Base Colour
  • Wall 2 Base Colour
  • Kill Reactive Walls On/Off
  • Wall 1 Kill Colour
  • Wall 2 Kill Colour
  • Kill Transition type
  • Linear and Logarithmic go from Kill Colour to Base Colour
  • Quadratic goes from Base to Kill in 1/2 of the specified time and back to Base again within the second half
  • Logarithmic Transition Coefficient
  • Only affects the Logarithmic Transition Type
  • The lower this is the more curved the log function is (Colour transition is faster)
  • Basically becomes linear above values of 5
  • Not recommended to go below 0.2
  • Kill Colour Intensity
  • Also Changes according to the Kill Transition Type
  • Kill Colour Transition Time
  • In seconds
  • Walls Flicker Toggle
  • Works by multiplying the current intensity by a random number between 1 - Flicker Deviation and 1 + Flicker Deviation
  • Walls Flicker Deviation
  • Describes the maximum random amount by which the intensity should deviate
  • Walls Flicker Deviation Power
  • Power to raise the randomly generated number to
  • RGB Walls Cycle
  • RGB

-:D

Grid

  • Colour
  • Intensity
  • RGB Cycle
  • Will sync with RGB Walls if they're enabled
  • RGB

-:D

Preview:

Map Fog On and Off

Magenta, Cyan and No Tint

Weak and Strong Colour Correction

安裝與使用 安裝:Northstar 用戶端模組

  1. 先安裝 Northstar 用戶端(Titanfall 2 的開源社群用戶端,官方發布頁提供安裝器),模組由它載入。
  2. 把本站下載的壓縮包解壓,內容放入 Titanfall2 目錄下的 Northstar/mods/ 資料夾。
  3. 透過 NorthstarLauncher.exe 啟動遊戲,控制台會列出已載入的模組。

Northstar 用於私人伺服器與自訂內容,請勿用它連線官方伺服器。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

S2Mods-ClientKillCallback

檔案與校驗

檔案名稱
WargamesOverhaul-1.0.4.zip
檔案大小
35.7 MiB