PugRebalance

版本 v1.2.1·更新於 2026-10-03

Rebalance mod for CTF Pugs. Initially written by MrBlaBlak and Aoloach, with lots of features added by Voltiac_Gold and new weapon balance option by Ryukaro

模組介紹 作者原文

This is a mod that rebalances weapons and abilities for use in Competitve CTF pickup games (and less brainrotted PvP). It is required on both the server and client in order to work properly, as balance changes and toggle features have caused key-value compilation issues which are fixed by the mod calling "weapon reparse" on the client end.

This mod features two toggleable balance options for use in Comp CTF. One is the "classic balance" that mirrors what has been the standard Competitive balance for the last few years. The other is a rebal designed to create more viable weapon variety while still maintaining the "status quo" in terms of meta options (car is still the best lmao).

This mod is an amalgamation/derivative of 3 other mods available. Those are:

PugRebalance by Aoloach/MrBlaBlak:

rebal BETA by botmm:

LTS Rebalance by Dinorush:

The only actual "content" included from LTS Rebalance is a modified version of the KeyValue fix, but it is an integral to this mods functionality so I thought it should be crediited.

In terms of actual features, botmm/Voltaic\_Gold did most of the scripting to make this mod possible. It includes custom settings that allow us to control:

  • aimpunch scaling
  • regen speed
  • pilot outline size
  • mantle speed scaling
  • custom headshot modifiers
  • QoL screenshake settings
  • experimental gunrunner changes
  • balance mode toggle

In terms of the actual balance, for the purposes of this readme, the two modes will be labelled as v6.0 and v5.4. Those being "new" and "old" balance respectively. Both of these Rebals are designed to be used with 120% pilot hp.

All changes are listed in this format: default (vanilla) value -> changed value

v6.0.0 Balance:

Assault Rifles

  • Flatline
  • Near damage: 30 -> 27
  • Far damage: 20 -> 22
  • viewkick\_air\_scale\_ads: 2 -> 1.0
  • Headshot multiplier: 1.5 -> 1.35
  • G2
  • viewkick\_air\_scale\_ads: 3 -> 1.0
  • Hemlok
  • viewkick\_air\_scale\_ads: 2 -> 1.0
  • Starburst mod replaces Quick Swap:
  • 5 round burst
  • 25 round mag
  • Heavy recoil
  • R101 \& R201
  • Magazine size: 24 -> 28
  • Extended ammo: 30 -> 34
  • Near damage: 25 -> 22
  • viewkick\_air\_scale\_ads: 2 -> 1.0
  • viewkick\_pitch\_hardScale: 0.5 -> 0.3
  • viewkick\_yaw\_hardScale: 0.8 -> 0.6
  • Headshot multiplier: 1.5 -> 1.35
  • R201
  • viewkick\_scale\_max\_ads: 2.5 -> 2.0
  • This equalizes the performance of R201 and R101

SMGs

  • Alternator - semi auto rework
  • Fire rate: 10 -> 6
  • Magazine size: 20 -> 16
  • Extended ammo: 25 -> 20
  • Near damage: 35 -> 40
  • Far damage: 18 -> 30
  • Very far damage: 14 -> 18
  • Far range: 1500 -> 1600
  • Very far range: 3000 -> 2800
  • viewkick\_scale\_firstshot\_hipfire: 0.3 -> 0.6
  • viewkick\_roll\_hardScale: 1.65 -> 1.2
  • viewkick\_roll\_softScale: 1.0 -> 0.85
  • Firstshot hipfire spread in air: 1.5 -> 0.0
  • Headshot multiplier: 1.5 -> 1.3
  • CAR
  • Magazine size: 30 -> 33
  • Extended ammo: 36 -> 38
  • Near damage: 25 -> 22
  • Far damage: 13 -> 14
  • Very far damage: 10 -> 9
  • Near range: 1000 -> 1100
  • Very far damage: 3000 -> 2735
  • Firstshot hipfire spread in air: 1.5 -> 0.0
  • Headshot multiplier: 1.5 -> 1.35
  • R97
  • Magazine size: 40 -> 42
  • Extended ammo: 48 -> 50
  • Near damage: 20 -> 18
  • Firstshot hipfire spread in air: 1.5 -> 0.0
  • Headshot multiplier: 1.5 -> 1.3
  • Volt
  • Very far damage: 12 -> 13
  • Firstshot hipfire spread in air: 1.5 -> 0.0
  • Headshot multiplier: 1.5 -> 1.4

v5.4.0 Balance:

Assault Rifles

  • Flatline
  • viewkick\_air\_scale\_ads: 2 -> 1.2
  • G2
  • viewkick\_air\_scale\_ads: 3 -> 1.2
  • Hemlok
  • viewkick\_air\_scale\_ads: 2 -> 1.2
  • Starburst mod replaces Quick Swap:
  • 5 round burst
  • 25 round mag
  • Heavy recoil
  • Extended Mag attachment gives a flat +6 rounds
  • R101
  • viewkick\_air\_scale\_ads: 2 -> 1.2
  • viewk

安裝與使用 安裝:Northstar 用戶端模組

  1. 先安裝 Northstar 用戶端(Titanfall 2 的開源社群用戶端,官方發布頁提供安裝器),模組由它載入。
  2. 把本站下載的壓縮包解壓,內容放入 Titanfall2 目錄下的 Northstar/mods/ 資料夾。
  3. 透過 NorthstarLauncher.exe 啟動遊戲,控制台會列出已載入的模組。

Northstar 用於私人伺服器與自訂內容,請勿用它連線官方伺服器。

檔案與校驗

檔案名稱
PugRebalance-1.2.1.zip
檔案大小
200.7 KiB