AtmosphericEnergizersRework

版本 v1.2.0·更新於 2026-08-05

Reworks Atmospheric Energizers (Swarm Gun) auto ammo regeneration behavior.

模組介紹 作者原文

Atmospheric Energizers Rework

A BepInEx mod for Mycopunk that reworks Atmospheric Energizers (Swarm Gun) auto ammo regeneration.

Features

  • Regenerates stored ammo (reserve) while hovering bullets are active, instead of magazine ammo
  • Configurable delay after last fire before regen can start (default 1 second)
  • Uses the weapon's existing auto ammo regen interval (optionally scaled)
  • Restores a configurable amount of ammo per tick, up to capacity or a custom cap
  • Hot-reloads config from disk while the game is running

Installation

(recommended)

  • Install Mod Manager (or another compatible manager).
  • The mod is placed in the correct BepInEx plugins folder automatically.

Manual

  • Install BepInEx for Mycopunk (BepInExPack_Mycopunk 5.4.2403 or compatible).
  • Copy AtmosphericEnergizersRework.dll into /BepInEx/plugins.
  • Launch the game. Confirm load in the BepInEx log:

AtmosphericEnergizersRework v1.2.0 loaded successfully.

Dependencies

  • Mycopunk
  • BepInExPack_Mycopunk 5.4.2403 or compatible

Configuration

Config file (created on first launch):

BepInEx/config/sparroh.atmosphericenergizersrework.cfg

| Option | Default | Description |

|-------------------------|----------------|--------------------------------------------------------------------------------------|

| Enabled | true | Master toggle. When off, vanilla SwarmGun regen runs unchanged. |

| Fire Delay | 1 | Seconds after last fire before regen can start. |

| Ammo Per Tick | 1 | Stored ammo restored each regen tick (minimum 1). |

| Interval Multiplier | 1 | Multiplies the weapon's autoAmmoRegenInterval. Below 1 = faster; above 1 = slower. |

| Cap Mode | AmmoCapacity | AmmoCapacity uses GunData.ammoCapacity. Custom uses Custom Cap. |

| Custom Cap | 999 | Max StoredAmmo when Cap Mode is Custom. |

Edits to the cfg file are picked up automatically (debounced hot-reload).

Building

  • Clone the repository:
  • Ensure the.csproj reference paths point at your local Mycopunk and BepInEx installs.
  • Build:

dotnet build --configuration Release

Output DLL: bin/Release/netstandard2.1/AtmosphericEnergizersRework.dll

Troubleshooting

  • Mod not loading? Confirm BepInEx is installed and check BepInEx/LogOutput.log for errors.
  • No effect in-game? Ensure you are using Atmospheric Energizers (Swarm Gun), that hovering bullets are active after

firing, and that Enabled is true in the config. The weapon also needs an auto ammo regen upgrade/interval

greater than 0.

Authors

  • Sparroh

License

This project is licensed under the MIT License — see the LICENSE file for details.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_Mycopunk

檔案與校驗

檔案名稱
AtmosphericEnergizersRework-1.2.0.zip
檔案大小
15.0 KiB