新的曙光

作者 Deathwhisper·版本 v0.6.2·更新於 2018-12-20

截圖 共 6 張

模組介紹 作者原文

注意:由於這是此mod的第一個發佈版本,因此可能仍存在錯誤或平衡問題。不要猶豫,報告他們。

歡迎來到新的黎明!

這個mod的目標是通過使用Floris Mod Pack作爲基礎來大大改善Native遊戲,這已經是一個很大的改進。主要變化是:

一個更加活躍的世界,數十個新的政黨和派系在地圖上互相爭鬥。

更大的政黨和軍隊,這也使遊戲更難,特別是在開始時。

3000個新的和高品質的項目。

重新平衡項目統計和技能。盔甲現在更具保護性,但也更重。

500名新部隊和更廣泛的部隊樹。每個派系都有幾種類型的部隊,都充當了特定的角色。

11個漫遊世界的新的小派系。他們都可以組建軍隊並試圖佔領城堡。如果他們成功了,就會形成一個新派系,其行爲與常規陣營相似。因此,同時可以有多達17個派系(雖然這麼高的數量是非常不可能的)。還增加了12座新城堡。

詳細功能

戰鬥

所有部隊的生命值都有所提高(戰鬥中的玩家和他的同伴獲得了更高的生命值,這在他們的角色表中是不可見的)。 Ironflesh在戰鬥期間爲玩家和他的同伴提供3個額外的hp技能等級。

護甲保護和重量值已增加。除此之外,使用輕型裝甲的部隊獲得高靈活性和運動價值,而重型裝甲部隊通常獲得非常低的價值。這使得重型部隊比以前更具彈性,但速度要慢得多,特別是與較輕的士兵相比。

弩需要更多時間來重新加載,但也會造成更多傷害,以便將它們與弓箭區分開來。對盾牌的穿透率也有所增加,並且增加了重複的弩(造成較低的傷害)。

派克武器已經失去了頭頂攻擊。這使得機器人在羣體中使用它們更加有效,尤其是騎兵。

裝甲馬的裝藥傷害顯着增加。受傷的馬移動得更慢。駱駝和大象已被添加!

當戰鬥即將失敗時,部隊現在更有可能逃離。

玩家和AI都可以使用形式。可能的地層包括楔形,方形和盾牆。

對於大型戰鬥(涉及100多名士兵),戰場的規模已經大大增加。這爲部署留下了更多的空間,並且隨着更多策略變得可行,應該有望使戰略變得更加重要。新訂單(如小衝突)也可提供。

部隊樹木

部隊現在有3000種新的高品質可供選擇。低級和中級部隊往往會產生各種裝備,以減少一致性,而精英部隊通常使用均勻的裝備。

現在每個主要派系都有8級部隊。這些部隊的價格和訓練時間都是平衡的,這樣一來,在經濟上幾乎不可能派出一支龐大的精銳部隊,因爲頂級士兵每週要花幾百刀。相反,玩家應該選擇一支高素質的軍隊,一支中等規模的優質士兵或一大羣糠..領導力和個人魅力現在使黨的規模增加。

主要派系專攻4種不同類型的部隊,其中T7(其中只有一部到達T8)和T4和T5的6種類型。每個派系仍然有自己的專長(北歐使用幾乎沒有騎兵,而khergits只有非常少的步兵)但可以選擇幾個角色 - 例如防禦(盾牌)和進攻(2手武器)步兵。現在存在專門的反騎兵部隊,如長槍兵或混血兒(步兵/弓箭手)。

僱傭兵擁有自己的部隊樹,這個部隊樹並不比原住民樹大。但是,有很多僱傭兵無法通過升級獲得,而必須通過小酒館或囚犯堆棧招募。

小派系擁有自己的部隊樹,儘管規模要小得多。

一些AI領主得到他們自己的特種部隊隨從。國王總是得到一個皇家衛兵的特殊隨從,某些城鎮的領主將得到一個特殊的隨從。

可以在遊戲或屏幕截圖部分查看部隊樹。

Note: As this is the first released version of this mod, there might still be bugs or balance issues. Don't hesitate to report them.

Welcome to A New Dawn!

The goal of this mod is to considerably improve the Native game, through the use of Floris Mod Pack as a base, which is already a great improvement. Key changes are:

A much more active world, with dozens of new parties and factions fighting each other on the map.

Bigger parties and armies, which also makes the game harder, especially at the beggining.

3000 new and high quality items.

Rebalanced item stats and skills. Armor is now much more protective, but also weighs more.

500 new troops and a much wider troop tree. Each faction has several types of troops which all fill a specific role.

11 new minor factions that roam the world. All of them can form armies and attempt to take a castle. If they succeed, a new faction will be formed and behave like the regular ones. There can thus be up to 17 factions at the same time (although such a high number is very unlikely). 12 new castle have also been added.

Detailed features

Combat

Hit points have been increased for all troops (the player and his companions get increased hit points during battle, which aren't visible on their character sheet). Ironflesh gives 3 extra hp per skill level during battle for both the player and his companions.

Armor protection and weight values have been increased. In addition to that, troops that use light armor get high agility and athletics values while heavily armored troops usually get very low values. This makes heavy troops much more resilient than before, but also much slower, especially compared to lighter soldiers.

Crossbows take more time to reload but also deal more damage, in order to differentiate them a bit more from bows. The penetration rate against shields has also been increased and repeating crossbows (which deal lower damage) have been added.

Pike weapons have lost the overhead attack. This makes bots using them much more effective in groups, especially cavalry.

The charge damage of armored horses has been significantly increased. Wounded horses move more slowly. Camels and elephants have been added!

Troops are now more likely to flee when the battle is about to be lost.

Formations can be used by both the player and the AI. Possible formations include wedge, square and shield wall.

The size of the battlefields has been increased significantly for large battles (more than 100 soldiers involved). This leaves much more space for deployment and should hopefully make strategy more important as more tactics become viable. New orders (like skirmishing) are also a …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
新的曙光
檔案大小
168.0 KiB