(Fix) - Improved and fixed L'aigle siege scene. 改進並修復戰爭
(Fix) - Improved and fixed L'aigle siege scene. 改進並修復戰爭
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模組介紹 作者原文
(Fix) - Improved and fixed L'aigle siege scene. 改進並修復戰爭
你好,
最近,我玩了幾次攻城戰,不久我發現了一些缺點,比如缺乏詳細的AI網格是重要的地方,隨機放置的產卵點和一些浮動道具。根據Docm在mod中投入的工作量來判斷圍攻場景遭遇的原因(實際上,它是一個圍攻場景)是可以理解的。因此,我決定花幾個小時來解決我能發現的所有問題,當然,與大家分享結果。
修復和改進:
- 極大地改進了AI網格。AI不太可能被卡住。此外,他們現在可以訪問更多的地方。因此,您永遠不會再看到代理商在產卵或攻擊期間陷入困境。
- 在防禦者生成點附近增加了一條小的第二道防線。以前,人工智能只會坐在沒有掩護的產卵,等待攻擊者來。現在,他們有一個街壘。
- 改善城鎮內和周圍的視覺效果。拆除了鎮外的高樓,並用村莊取而代之。對城牆進行調整,以便更好地對齊它們。
- 修正和調整了大部分道具,這些道具要麼浮動,要麼只是沒有與地形正確對齊。一些被刪除或更換。其他道具毫無意義地坐着,所以我重新安排了它們。
- 在城外增加了各種細節,特別是在路障附近。
- 在釘子前放置隱形AI障礙物,以防止攻擊者陷入其中。
- 調整了航點。
- 填充一個或兩個空心區域只是因爲它們看起來果露。
- 由於產生的點數調整和AI改進,總體上更具可防禦性。維權者不太可能退出初始位置。
- 將防禦者的加強波生成移動到城門,增加了路障,這有助於提高防禦能力。
- 我可能不記得的更多東西。
Hello,
Recently, I've played a couple of siege battles and it wasn't long until I discovered some of the shortcomings, like the lack of detailed AI meshes is vital places, randomly placed spawn points and some floating props. Judging by the amount of work Docm invested in the mod, it's understandable why the siege scenes suffered (actually, it's one siege scene). Thus, I decided to spend a few hours and fix all the issues I could discover, and of course, share the results with you all.
Fixes and improvements:
- Vastly improved the AI meshes. The AI is much less likely to get stuck. Also, they can now access more places. Therefore, you will never see again agents getting stuck at spawn or during the assault.
- Added a small second line of defense close to the defender spawn point. Previously, the AI would just sit at spawn without cover, waiting for the attackers to come. Now, they have a barricade.
- Improved visuals in and around the town. Removed the tall buildings placed outside the town, and replaced them with village ones. Made adjustments to the town walls, as to better align them.
- Fixed and adjusted most of the props, which were either floating or just didn't align properly with the terrain. Some of the were removed or replaced. Other props were sitting pointlessly, so I rearranged them.
- Added various details outside the town, especially around the barricades.
- Placed invisible AI barriers in front of the spikes, as to prevent the attackers from getting stuck into them.
- Adjusted the waypoints.
- Filled one or two hollow areas just because they looked bare.
- Overall more defendable, due to the spawn point adjustments and AI improvements. Defenders are less likely to move out of their initial position.
- Moved the defender reiforcement wave spawn to the town gates, and added barricades, which greately help to improve the defense.
- Some more stuff I might not remember.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。