ACOK 6.2 - Combat Overhaul 戰鬥大修

作者 MrExpendable·版本 v6.2·更新於 2019-01-14

ACOK 6.2 - Combat Overhaul 戰鬥大修

截圖 共 1 張

模組介紹 作者原文

ACOK 6.2 - Combat Overhaul 戰鬥大修

大家好,

在ACOK的最新幾個版本中,在武器和裝甲重新平衡方面做了一些重大改變。

所以我正在研究它,並發現Cozur似乎從1257AD的戰鬥價值中汲取靈感。

雖然這是一次有趣的改造戰鬥的嘗試,但它有一些缺陷,因爲它犧牲了真實性的平衡。

此外,與1257AD形成鮮明對比的是,很多部隊都在ACOK中進行了低功率打擊,使得裝甲部隊幾乎不朽。

儘管這可能是現實的,但它並不是很有趣。

因此我創建了一個小的submod,它調整了幾件事:

  • 減少所有傷害類型的護甲浸泡因子。這使得全面的巨大差異,使得幾種武器類型比以前更加可行(看矛和劍)。
  • 馬的護甲值增加了一倍。這使得它們不那麼脆弱,因此更加有效。
  • 現在矛現在好多了,特別是在盾牆/排名中。他們現在實際上可以成爲體面的殺手,幾乎與劍相提並論,具有更好的反騎兵能力。
  • 雙弓箭手/弩彈藥。他們一般也會造成更多傷害。

我想在適當的情況下使用不同類型的部隊來達到平衡。

根據我的經驗,在中後期階段,戰鬥轉向重型步兵主導的事務,因爲騎兵被驅逐出去,弓箭手太快地耗盡他們的彈藥。現在,它應該好多了。:)

這個mod應該是savegame兼容的。如果沒有,請告訴我。

在“ACOK 6.2”文件夾中創建Module.ini和item_kinds.txt文件的備份,然後從.zip文件中複製新文件。

請分享您的任何反饋。:)

Hi all,

In the latest few versions of ACOK, some big changes were made in regards to weapons and armor rebalancing.

So I was looking into it, and found that Cozur seems to have drawn his inspiration from 1257AD combat values.

While this is an interesting attempt at overhauling the combat, it has some flaws because it sacrifices balance for authenticity.

Also, in contrast to 1257AD, a lot of the troops have low powerstrike in ACOK, making plate armoured troops almost immortal.

Even though this may have been realistic, it just isn't fun imo.

I've therefore created a small submod, which tweaks several things:

  • Reduced armour soak factors against all damage types. This makes a huge difference all across the board, and makes several weapon types much more viable then before (looking at spears and swords).
  • Horses have their armor values doubled. This makes them a lot less fragile, thus a lot more effective.
  • Spears are now much better, especially in a shieldwall/ranked formation. They can actually be decent killers now, almost on par with swords while having better anti-cavalry abilities.
  • Doubled archer/crossbow ammunition. They also do more damage in general.

I've wanted to strike a balance where different kinds of troops can be put to use in the right situation.

In my experience, battles turned to heavy infantry dominated affairs during the mid-late phases, because cavalry got de-horsed, and archers depleted their ammo too quickly. Now, it should be a lot better.:)

This mod should be savegame compatible. If not, please let me know.

Create a backup of your Module.ini and item_kinds.txt files in your "ACOK 6.2" folder, and then copy the new ones over from the.zip file.

Please share any feedback you have.:)

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
ACOK 6.2 - Combat Overhaul 战斗大修
檔案大小
34.2 KiB