Mod Mogul

版本 v0.4.0·更新於 2026-01-29

A library that allows mod making to mostly be one line calls

模組介紹 作者原文

Mod Mogul is an attempt to create helper functions, handlers, dispatchers, etc. which allow mod makers to focus more on making their mod and less on decrypting the game's wandering code pathways

Current Features:

One line Item Registration with Shop, Inventory, and base placeable/buildable prefab

Overload on Item Registration to include Icon path

One line custom glb/glTF model import with material and texture support

One line Register boolean mod settings (Will add floats soon tm). The settings will appear in a new Mods tab in the Main Menu settings with your mod name delimiting the area. Will be adding the ability to register in game settings as well (Defined as MainMenu or Both because some settings only make sense to modify outside of a save game [ie: Procedural Generation settings])

Documentation:

Future plans:

Maybe AssetBundles but I hate them deeply. (It drastically limits the number of people that will mod a game if they have to install Unity. It's just statistics. They're also more involved to update when the very in dev game changes.)

Any other helper functions/things we can come up with

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
Mod_Mogul-0.4.0.zip
檔案大小
655.7 KiB