EnemyDropLoot

版本 v1.0.10·更新於 2026-10-11

Makes dungeon enemies drop loot that matches the current map's spawn pool.

模組介紹 作者原文

MIMESIS - EnemyDropLoot

🛟 Need help or found a bug? Get support at support.doodesch.de/enemydroploot.

Dungeon enemies in MIMESIS now drop loot - every kill rolls against the current map's own loot pool and can drop a map-appropriate item next to the corpse, so combat actually rewards you.

Features

  • Rolls for loot whenever an enemy dies in an active dungeon room and spawns the reward at the corpse.
  • Builds its loot pool from the live dungeon's own spawn data, so drops only ever contain items that could naturally appear on that level.
  • Picks each drop through the source's own weighted roll, with a fallback so a kill rarely comes up empty.
  • Spawns loot with the game's own helpers: scatters within a 2 m radius and snaps to the navmesh, for reliable, valid positions.
  • Only activates inside real dungeon rooms; shop, tram and arena scenes are never touched.
  • Configurable drop chance and number of rolls per kill via MelonPreferences.

Requirements

| Component | Version |

|-----------|---------|

| MIMESIS | 0.3.0 (current Steam build) |

| MelonLoader | 0.7.3+ |

| MimicAPI | Required - NeoMimicry/MimicAPI |

EnemyDropLoot uses MimicAPI to read private game internals, so MimicAPI must be installed for the mod to work.

Installation

  • Recommended: install via a mod manager (r2modman / Gale). It pulls in MelonLoader and MimicAPI for you.
  • Manual:
  • Make sure MelonLoader 0.7.3+ is installed in your game folder.
  • Download EnemyDropLoot.dll from the Releases page.
  • Copy EnemyDropLoot.dll and MimicAPI.dll into MIMESIS/Mods.
  • Launch the game once so the config section is generated.

Configuration

Stored in UserData/MelonPreferences.cfg under the EnemyDropLoot category.

| Option | Description | Default | Values/Range |

|--------|-------------|---------|--------------|

| Enabled | Master toggle for the mod. | true | true / false |

| DropChance | Chance per roll that a slain enemy drops loot. Clamped to 0-1. | 0.1 | 0.0 - 1.0 |

| MaxDropsPerKill | Maximum number of loot rolls performed per enemy. Clamped to 0-100; at least 1 roll is performed. | 1 | 0 - 100 |

Raise DropChance toward 1.0 for more frequent drops, and raise MaxDropsPerKill for the chance of multiple drops per enemy.

Usage

No keybinds and no menu - the mod is fully automatic. Enter any real dungeon mission map and the mod silently builds that room's loot pool; killed enemies may then drop map-appropriate items at their death position. The MelonLoader console confirms the pool loaded (for example, Loaded N loot spawn bundles with M unique items).

AI disclosure

The mod icon is AI-generated. Code and configuration are hand-written.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoaderNeoMimicry-MimicAPI

檔案與校驗

檔案名稱
EnemyDropLoot-1.0.10.zip
檔案大小
100.1 KiB