CustomCharacterCreator
A mod that allows you to load in custom characters
模組介紹 作者原文
Custom Character Loader Mod
- NEW: Bone physics support. Wavy hair, clothes, or other bouncy objects can now be simulated as part of your character.
- IF YOU WANT TO CREATE A CUSTOM CHARACTER, USE THE TOOLS FOUND HERE:
- Custom Characters show up in the Character select menu and in the Unlock menu along with their custom weapons.
- You can add custom skins for existing or modded characters, so no need to create custom weapons if you just want a new model.
- These models have their own armature, so you can easily set custom animations for them too!
- The custom weapons can also be found by other non-custom characters, or disabled.
- Custom skins can use Megabonk shaders (with no errors!) or use any type of alternative shader, such as Standard.
- Supports adding physics bones to your characters/skins
Mod Purpose
- This goal of this mod is to create a simple and flexible framework for adding custom characters.
- It has expanded to include custom skins and custom weapons
Future Work / Current Issues
- Swapping to custom skins still breaks normal skins of the same character from displaying properly in character select.
- Material effects still only work on the first material index.
- Find a way to remove or silence all the error messages form MAterial properties not existing.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack_IL2CPP