BeeBlocker

版本 v1.0.0·更新於 2025-10-11

Replaces Bees with Slimes.

模組介紹 作者原文

BeeBlocker (MEGABONK)

Quick summary: A BepInEx mod that prevents bees from spawning by intercepting EnemyManager.SpawnEnemy.

If the incoming spawn looks like a Bee, the mod replaces it with a Slime (preferred) or blocks the spawn if no non-bee fallback is known yet.

Install

  • Copy BeeBlocker.dll to BepInEx/plugins.
  • Launch the game.

How it works (short + dirty)

  • Harmony prefix runs on both EnemyManager.SpawnEnemy overloads.
  • Uses reflection to detect “Bee” via enum-like fields, name/label strings, or the Unity asset name.
  • Caches the first non-bee seen and a preferred "Slime" entry if present.
  • On bee spawn:
  • If Slime cached → swap to Slime.
  • Else if any non-bee cached → swap to that.
  • Else (first ever spawn and it’s a bee) → block spawn to keep bees out.
  • Logs replacements/blocks to help with debugging.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_IL2CPP

檔案與校驗

檔案名稱
BeeBlocker-1.0.0.zip
檔案大小
75.3 KiB