UnrealTentacle

版本 v1.0.6·更新於 2026-04-12

Mod that adds the Tentacle from 1998's Unreal.

截圖 共 2 張

模組介紹 作者原文

Tentacle from Unreal

Mod that adds an enemy based on Unreal's tentacles. It contains custom animations and AI.

Behaviour

  • Spawns in the interiors of the moons in dispersed packs of 3.
  • Once spawned it sticks to a ceiling or floor and shoots any players that get too close.
  • Can be stunned when dealt damage.

ToDo

  • Improve ceiling check
  • Add projectile shooting sounds

Credits

  • DreWulff (me!): Animating and coding.
  • Source code: LC-UnrealTentacle on github
  • Legend Entertainment, Epic Games, Digital Extremes for the original concept and base assets of the creature.
  • Based off of ExampleEnemy from @Hamunii.
  • Thanks for helping in the Lethal Company Modding Discord server too.
  • Thanks to @XuXiaolan for his tutorial on making a custom enemy.
  • Thanks to @Evaisa for LethalLib of course.
  • Inspired by @DemonMae's mods based on Unreal and UT99.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackEvaisa-LethalLibDreWulff-ConfigHelper

檔案與校驗

檔案名稱
UnrealTentacle-1.0.6.zip
檔案大小
540.6 KiB