UnrealTentacle
Mod that adds the Tentacle from 1998's Unreal.
截圖 共 2 張
模組介紹 作者原文
Tentacle from Unreal
Mod that adds an enemy based on Unreal's tentacles. It contains custom animations and AI.
Behaviour
- Spawns in the interiors of the moons in dispersed packs of 3.
- Once spawned it sticks to a ceiling or floor and shoots any players that get too close.
- Can be stunned when dealt damage.
ToDo
- Improve ceiling check
- Add projectile shooting sounds
Credits
- DreWulff (me!): Animating and coding.
- Source code: LC-UnrealTentacle on github
- Legend Entertainment, Epic Games, Digital Extremes for the original concept and base assets of the creature.
- Based off of ExampleEnemy from @Hamunii.
- Thanks for helping in the Lethal Company Modding Discord server too.
- Thanks to @XuXiaolan for his tutorial on making a custom enemy.
- Thanks to @Evaisa for LethalLib of course.
- Inspired by @DemonMae's mods based on Unreal and UT99.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPackEvaisa-LethalLibDreWulff-ConfigHelper