Touchscreen
Allows players to interact with the ship monitor.
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模組介紹 作者原文
Touchscreen
Upgrade your ship monitor with a touchscreen.
Once you load into a level you can hover over the monitor and click away.
- Interact (def. E | VR: Right Trigger):
\> Switch view to a player
\> Trigger Doors, Land mines or Turrets
\> Ping a radar
- Use (def. LMB | VR: Right Grip):
\> Use the Flash feature of a radar booster
- (Optional) QuickSwitch (def. Unused):
\> Switch between radar targets (Does the same as the button on the monitor)
- (Optional) Alt QuickSwitch (def. Unused):
\> Reverse radar target order (Exact behaviour depends on config setting)
Changelog:
Version 1.1.5:
- Updated to v72
\> ~ Fixed radar click misalignment
- Added support for Universal Radar
Version 1.1.4:
- Dropped support for LethalExpansion (Deprecated)
- Dropped support for LethalExpansionCore (Deprecated)
Version 1.1.3:
- Added support for ToilHead
Version 1.1.2:
- Added support for v50 spike traps
Version 1.1.1:
- Added support for LethalCompanyVR
- Added new icons made by xllifi
Version 1.1.0:
- Fix compatibility with LethalLevelLoader
- Added support for InputUtils
Version 1.0.10:
- Fix compatibility with GeneralImprovements
- Fix issue if UseOriginalLethalExpansion of LethalExpansionCore is used (Due to 1.0.9)
Version 1.0.9:
- Added option to enable / disable the pointer (cursor) when hovering over the monitor
- Fix compatibility with LethalExpansionCore on custom moons
Version 1.0.8:
- Fix compatibility with LethalExpansion
\> Updated.NET Framework to v4.7.1
- Fixed NPE error (Old Reference) after v1.0.7 update
Version 1.0.7:
- Added additional optional key bind
- Added config option to decide behaviour of the new optional key bind
\> True: When key bind is pressed, the quick switch will go in the reverse order
\> False: When key bind is pressed, the previous radar target will be selected
- Radar boosters held by players will now get priority over switch camera key bind
Version 1.0.6:
- Added optional key bind to switch monitor targets (def. unset)
- Added option to enable / disable keybind tooltips when hovering over the monitor
Version 1.0.5:
- Fixed NPE error (Old Reference) after leaving a lobby and joining another one [Affects all versions 1.0.5>]
Version 1.0.4:
- Added support for 3rd party plugins to disable/enable the plugin features
- Added two new monitor pointer images (Cross, Dot)
- Added two new config values:
- Option to change out the monitor pointer image
- Option to override if 3rd party plugins can disable/enable features (def. Allow 3rd party plugins)
- Touchscreen now only works on planets
Version 1.0.3:
- Added config to modify key bindings
Version 1.0.2:
- Fixed button names when using a Controller
Version 1.0.1:
- Fixed incorrect resource path of the monitor pointer image
Version 1.0.0
- Initial release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: