SchizophreniaMod

版本 v1.2.1·更新於 2026-05-08

Adds 3D audio hallucinations inside the facility. Enemy sounds echo through corridors as your insanity grows. Being alone makes it worse.

模組介紹 作者原文

Schizophrenia Mod

Something moved in the hallway. You're sure of it.

Adds 3D audio hallucinations inside the facility. As your insanity grows, you start hearing things that aren't there - enemy sounds echoing through corridors, getting closer, then fading into silence.

How it works

Every second you spend inside the facility, the mod rolls the dice. If it hits, a random enemy sound spawns in 3D space, snapped to the NavMesh so it sounds like it's coming from a real corridor. The audio source then slowly moves away from you and fades out - as if something just passed by.

After each hallucination, a cooldown is placed on the victim (default 18s). One player hallucinating does not block others. All settings like distance, volume, and chances are now fully adjustable in the config file.

You will never be able to find it. Because it isn't there.

Configuration

The mod generates a config file at BepInEx/config/com.tibby.schizophrenia.cfg. As of update 1.2.0 you can now customize:

| Setting | Default Value | Description |

|---|---|---|

| BaseChance | 0.15 | Base probability per second of hearing a sound. |

| InsanityBonus | 0.30 | Additional chance added when at max insanity. |

| MinDistance | 15.0 | Minimum distance from the player (in meters). |

| MaxDistance | 25.0 | Maximum distance from the player (in meters). |

| Cooldown | 18.0 | Minimum seconds between hallucinations. |

| Volume | 0.8 | Master volume of the hallucinations (0.0 to 1.0). |

| ActivationDelay | 120.0 | Delay in seconds before the mod starts after landing. |

Hallucination Mechanics

What affects hallucination chance

| Condition | Effect |

|---|---|

| Alone inside the facility | 2x chance |

| One other player nearby ( [!WARNING]

Pressing L dumps over a thousand audioclips to the BepInEx log so a player can see all possible audio files. This will cause lag for up to 3 seconds while the log is being written. Do not spam this key and avoid using it during multiplayer games.

Multiplayer / networking

This mod is fully client-side. Hallucinations exist only for the affected player:

  • other players cannot hear your hallucinations
  • no enemy entities are spawned
  • no network sync is used
  • one player's hallucinations do not affect anyone else

Each client independently handles its own hallucination rolls, cooldowns, and audio playback.

End of round summary

When the round ends, a breakdown is printed to the BepInEx console:

========================================

HALLUCINATION SUMMARY

========================================

Tibby: 5x Flowerman, 3x Bunker Spider, 2x Jester

Total: 10 hallucination(s)

========================================

Installation

Install Mod Manager or manually by dropping SchizophreniaMod.dll into BepInEx/plugins.

Requires: BepInEx 5.4.21+

Compatibility

  • Singleplayer: YES
  • Multiplayer: YES
  • Client-side only: YES
  • Other audio mods: should be compatible, no audio patches
  • Modded moons: YES (uses a general indoor enemy pool as fallback)

Made by Tibby

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
SchizophreniaMod-1.2.1.zip
檔案大小
92.1 KiB