RemoteVoiceSplit

版本 v0.1.0·更新於 2026-07-24

[Beta][v81] Separates other players' voices from game audio for independent recording.

模組介紹 作者原文

Remote Voice Split

A Lethal Company mod that separates other players' voices from the rest of the

game audio so each can be recorded on a different track.

This package is currently in public beta. Real-world testing remains limited,

and issues such as reduced game-audio quality, latency, missing audio, or

incorrect audio routing may occur.

Compatibility

  • Lethal Company v81 (2026-04-17 UTC)
  • Steam Manifest ID: 6423525044216269478
  • Test environment
  • [BepInExPack][bepinexpack-package] v5.4.2305 (2026-03-17 UTC)
  • Windows with.NET Framework 4.8
  • OBS Studio Application Audio Capture

What it does

  • Moves voices from other players into a companion audio process.
  • Keeps music, sound effects, and other game output in the normal Lethal

Company process.

  • Uses the current Windows multimedia default output for the companion process.
  • Mutes remote voice by default when separate routing is unavailable so it does

not enter the game-audio track.

  • Keeps the OBS-selectable window available during temporary audio-device or

connection recovery while the game runs.

Setup

  • Install the package and start Lethal Company.
  • Wait for the Lethal Company Remote Voice Split window to appear.
  • Add that window as an OBS Application Audio Capture source.
  • Capture Lethal Company separately and assign the sources to different

recording tracks.

Configuration

BepInEx creates

BepInEx/config/com.aoirint.remotevoicesplit.cfg after the first launch.

| Name | Type | Default | Description |

|:--- |:--- |:------ |:---------- |

| Enabled | bool | true | Set to false to disable voice separation and keep remote voice on the normal game output. |

| FallbackToGameOutput | bool | false | Set to true to use the normal game output when separate output is unavailable. |

Either setting can place remote voice in the game-audio track. Changes made

through a BepInEx configuration UI apply immediately.

Who needs to install

Client-side only. The host and other players do not need to install this mod.

Install it on each client that wants to record remote player voices separately.

AI Disclosure

Some parts of this project were developed with AI tools based on large language

models (LLMs), including agent-based tools. The project maintainer reviews the

code. This disclosure is made in compliance and community

policies.

[bepinexpack-package]:

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
RemoteVoiceSplit-0.1.0.zip
檔案大小
43.6 KiB