RadarLabelsFix
Fixes ship monitor/radar names showing one player while tracking another, which made the teleporter beam the wrong person. Client-side.
模組介紹 作者原文
RadarLabelsFix
Fixes the ship monitor (radar) showing one player's name while it is actually tracking a
different player. Since the teleporter beams whoever the monitor is really tracking, the
wrong labels made people teleport the wrong crewmate — often themselves.
The bug
The game keeps a list of radar targets (players and radar boosters). Whenever a radar
booster is added, the game re-sorts that whole list, players included, by network ID. Some
code paths afterwards write player names by player slot number instead of by the player
the entry tracks, so after a re-sort the names can land on the wrong entries. It's most
likely after someone joins or rejoins mid-session in a lobby that has radar boosters around
(including modded scrap boosters).
What this mod does
Whenever the radar list changes, player names get (re)assigned, or a label is about to be
read (switching the monitor, or switch at the terminal), every player entry's label
is reset to the name of the player that entry actually tracks. If the label currently shown
on the monitor changes, the monitor text is refreshed too.
- Client-side only, no networking. Players without it simply keep the vanilla behaviour.
- Doesn't change which player is targeted, only the names shown for each entry.
- Logs each correction to the BepInEx log (Radar target #N: label 'X' -> 'Y').
Notes
Targets can also be listed in a different order on different players' games, which can make
one teleporter press beam several people. That is a separate issue; LobbyControl's
sync_radar_names setting makes the host align everyone's order when someone joins.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: