PlayerAvatarLoader
Loads unique avatars for individual players. Makes use of ModelReplacementAPI
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模組介紹 作者原文
PlayerAvatarLoader v1.1.1
Uses ModelReplacementAPI to load a number of unique models for each player. I can best be contacted on discord if needed at notaustin69 (NotAustin)
Features
- Allows each player to have up to 4 unique models (1 for each vanilla suit).
- 4 default avatars are for anyone who does not have a unique asset bundle or for any suits someone's bundle does not have.
- Orange suit: Goku (Xenoverse 2)
- Green suit: WarGreymon (Digimon Story: Cyber Sleuth)
- Hazard suit: Burger King (Sneak King)
- Pajama suit: Freddy (Five Nights at Freddy's: Help Wanted)
- Works with More_Suits to remove the limit of 4 models. To use, edit this mod's config file to include ALL of the additional suit names you have loaded.
How To Create Custom Assets
Follow the guides on the GitHub wiki HERE:
Screenshots
CHANGELOG
- v1.0.0
- Inital Release
- v1.0.1
- Fixed Folder Structure
- v1.1.0
- Added ability to read XML files (i don't want to talk about how much i struggled trying to use a json file...)
- Added support for custom blendshapes when using vanilla emotes (see Using Custom BlendShapes in the mod's wiki for a tutorial
- *Added support for Dynamic Bones (see "Using Dynamic Bones" in the mod's wiki for more info as well as a tutorial)
- v1.1.1
- Updated ReadMe (oops)
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPI