Pikmoons Interiors
[v81] Interiors based on Pikmin 2's cave themes
模組介紹 作者原文
Pikmoons Interiors
A set of custom interiors, based on Pikmin 2's different cave themes.
If you want some Pikmin 2 themed moons to go with these, check out Pikmoons!
NOTE: Imperium's "night vision" setting was used in many of the below images to give a better view of the interiors. They are much darker where there aren't lights than it appears in these images.
Interior Theme Images and Details:
CLICK TO EXPAND
Concrete
Sandy floors and concrete walls are the aesthetics of this interior.
Its lights are Glowcap mushrooms.
IMAGES:
Garden
This interior is modeled after a garden; rows of stones and twigs line the edges, with the occasional pond of water, or sand pile with a spade and pale.
It features an invisible light source above the false sky. Maybe it's a terrarium?
IMAGES:
Metal
Uncanny metal structures tower over a deep abyss below. Be careful not to jump off!
LEDs called Glowstems are the main source of light.
IMAGES:
Snow
A winter wonderland! Some tiles have tall plateaus, while others have one or more tree stumps, all covered in snow.
Also features Glowcap mushrooms.
IMAGES:
Soil
Features mostly identical tiles to Snow, but as the name implies, it's themed like a classic dirt cave. It has the occasional clearing or grass patch, with light shining down from above.
Much like Snow, has Glowcap mushrooms for lights.
IMAGES:
Tile
This interior is lined with sandy tiles, and has pools of water. It also has smaller "Pipe" theme tiles, with dark soil and rusted pipes.
It has Glowcap mushrooms growing through the tiled floors for lighting.
IMAGES:
Toy
Picks between three "enclosure" themes at round start: a child's bedroom with a hardwood floor and chalk drawings, a tatami mat room, or the Garden theme's enclosure, without the invisible ceiling lights.
The tiles are lined by toy wooden blocks, and main entrance features the memorable toy train track tile. Some tiles have xylophones, tambourines, or rings of rainbow blocks.
Dangling light bulbs suspended by rope are the light source.
IMAGES:
Exit Geysers
Instead of doors, these interiors have giant geysers. They may be familiar if you've played Pikmoons (or Pikmin 2, of course).
These geysers can be interacted with like a normal door, or if you're in a hurry, you can just run/jump into them to be whisked away to the surface.
Ladders
Some areas you can normally access by throwing Pikmin in Pikmin 2 instead have a ladder to climb.
If you remember a location having treasure in the original game, scrap can likely spawn there!
Extra Scrap Locations
In addition to treasure locations normally found in Pikmin 2, there are some other new locations that scrap can spawn in.
Keep your eyes peeled!
Variable Backgrounds
The Toy and Metal themes choose between a few background/enclosure variations each time you generate them.
Toy has wood, tatami, and grass enclosures, while metal has a snowy cylinder, dirt cylinder, or metal tiling background, though you'll only see the border walls if the moon's generation is sufficiently large, and you're near enough to them.
Hazards
Each interior features Pikmin 2's elemental hazard props, which can be defeated with a shovel or other weapon.
It also features some other... more surprising hazards.
CLICK TO EXPAND
Fire Geysers
Geysers in the ground that spit out flames at regular intervals.
Water Geysers
Identical to fire geysers, but they spew damaging, pressurized water instead.
Electrical Wires
Two wires that cause regular electrical arcs between them.
Can be defeated at either end.
Poisonous Gas Pipes
A pipe that spews noxious red gas non-stop.
Boulder Traps
Sometimes, a giant boulder can fall from the sky. Run as soon as you hear it!
Bomb Rock Traps
Similar to boulder traps, but the bomb takes a bit to explode. Again, run when you hear it!
Enemy Traps
Enemies can fall from the sky, too!
Don't worry, they're the less dangerous ones: Spore Lizards, Hoarding Bugs, Backwater Gunkfish, and Tulip Snakes are th
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