Painting Texture Replacer

版本 v1.0.0·更新於 2026-08-27

Replace vanilla Painting scrap textures with your own PNG files. Add any number of painting*.png images and a random one is selected for each Painting.

模組介紹 作者原文

Painting Texture Replacer

Painting Texture Replacer lets you replace the images on the existing vanilla Painting scrap with your own PNG files.

The Painting itself remains completely vanilla. This mod does not add new scrap and does not change spawn chances, scrap value, physics, model, scan node, or any other gameplay behavior.

Adding your own paintings

Place your PNG files in the same plugin folder as PaintingReplacer.dll.

Every filename must:

  • Start with painting
  • End with.png

Examples of valid filenames:

painting.png

painting1.png

painting2.png

painting_family_photo.png

painting-anything.png

You can add as many painting PNG files as you want. The mod scans the folder when it loads and randomly selects one of the available images for each Painting scrap.

Files that do not start with painting are ignored.

Recommended image resolutions

Use a 3:4 aspect ratio for the best result.

  • 243 × 324 — Native resolution, sufficient but with little margin
  • 486 × 648 — Good
  • 729 × 972 — Very good
  • 972 × 1296 — My recommendation

Images with a different aspect ratio are scaled to fit the vanilla Painting canvas and may appear stretched.

Installation

  • Install BepInEx 5 for Lethal Company.
  • Extract this package into your Lethal Company folder, or install it through a compatible mod manager.
  • Keep PaintingReplacer.dll and all painting*.png files together in the same BepInEx plugin folder.

Example:

BepInEx/plugins/PaintingTextureReplacer/

├── PaintingReplacer.dll

├── painting1.png

├── painting2.png

└── painting3.png

Notes

  • Only the visual texture of the vanilla Painting scrap is changed.
  • No LethalLib dependency is required.
  • Texture selection is visual and local; no networking data is synchronized.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
Painting_Texture_Replacer-1.0.0.zip
檔案大小
5.6 MiB