LethalCompTime

版本 v1.4.1·更新於 2026-06-16

Allows for more controlled quota rollover. For if Quota Rollover starts feeling too easy.

模組介紹 作者原文

Allows for more controlled quota rollover. For if Quota Rollover starts feeling too easy.

By default, half of the value exceeding quota is rolled over and half is kicked into overtime bonus,

but with diminishing returns that prevent reaching the next quota on rollover alone.

Afterall, the company doesn't want you to get away with not feeding it valuable scrap.

You must not rest.

You must work.

You must be a great asset to the company.

Great- great asset to the company.

Features

  • Sets up quota rollover to help reduce hoarding
  • Adds a percentage penalty for rollover to encourage hoarding a little
  • Attempts to balance rollover making the game too easy and front loaded
  • Completely client sideable cosmetic effects, and completely host sideable rollover effects
  • LobbyCompatibility integration
  • LethalConfig integration includes seven prebuilt settings available for quick access.
  • LethalConfig example fields allow to test settings.
  • Setting available to reenable early quota advancement as is in the vanilla game.
  • Settings available to update quota variables.
  • Settings available to update overtime calculation.

Usage

There are four rollover settings available:

  • RolloverBasePercent
  • controls how much quota is rolled over in general.
  • RolloverPenaltyThreshold
  • the percent of the next quota obtained before applying the penalty to the rest of the rollover.
  • RolloverPenaltyPercent
  • the penalty percent is only applied to the quota above each multiple of the threshold, stacking multiplicatively.
  • RolloverPenaltyType
  • Determines how the threshold is handled.
  • Asymptotic applies to each multiple of the quota before penalty. This makes the amount possible to rollover asymptotically approach a value... calculateable by the geometric series. (I don't know if I can get a display in LethalConfig to show the current asymptote, but I could be convinced to change how I calculate this so the asymptote is specified and then a scaling factor is used to make the curve.)
  • Logarithmic applies to each multiple of the quota after penalty. This makes it harder to reach the next multiple of the quota, but it will always be possible given enough value over the current quota.

There are four overtime settings available:

  • OvertimeOverride
  • Removes the amount rolled over from the overtime bonus calculation, otherwise significantly beating quota early will cause many time the overtime bonus compounding overtime. It's easy to get immensely rich in standard QuotaRollover due to this oversight.
  • I do not recommend setting this to False unless you need a boost or just want to have fun. No shade either way, the game can be unfair sometimes. I added this so we all can play how we want.
  • OvertimeRatio
  • How much of the overfulfilled quota goes into the overtime bonus. This is after the override above removes the rollover from the finished quota and adds it to the next, if enabled.
  • Defaults to the vanilla value of 1/5.
  • OvertimeEarlyBonus
  • How much, as a base value, should be rewarded per day early the quota is fulfilled.
  • Defaults to the vanilla 15
  • OvertimeEarlyScaling
  • How much, as an additive ratio, should the overtime early fulfillment bonus increase each quota.
  • Defaults to 0 to make the calculation the same as vanilla.

There are two early fulfillment settings available:

  • EnableEarlyFulfillment
  • In vanilla, if you have the current quota when you set off from a planet, the quota advances. This can allow for bonus overtime, but can also make the quota climb extra fast.
  • I only recommend setting this to True for veteran players. It's a fun twist on the rollover paradigm.
  • EarlyFulfillmentStartDay
  • The first day in the quota cycle when early fulfillment can happen.
  • Defaults to 0, so any time you take off with the quota fulfilled, it should advance the quota. This is how it works in vanilla.

There are seven quota configuration settings available with defaults set to vanilla values:

  • Configurable Quota
  • Whether to

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
LethalCompTime-1.4.1.zip
檔案大小
51.8 KiB