LethalCompanyVariables

版本 v2.7.4·更新於 2026-04-13

Configure everything from the game to your liking. Create your own custom experience or challenge while in-game and for each save file. (Compatible with custom content and vanilla clients)

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模組介紹 作者原文

Lethal company variables

Contact me

Compatibility

This mod allows the user (you) to modify the game to your liking. All within the game with a configuration menu that allows you to have different settings on each save file.

There are still plenty of configurations im planning to add in the future. You can submit your suggestions by contacting me or in the corresponding thread in the Lethal company modding discord.

PRO TIP

If you decide to contact using the discord, make sure you ask in the corresponding channel, to navigate to it look up for a channel called _mod-releases_ and search Lethal company variables.

_To access the in-game menu, click the host button, you will be able to see the menu at the top-left of the screen, this is because you can change configurations for each individual save file you have. (Keep in mind, in-game does not mean mid-game, you can only modify configurations while in the main menu)_

[Host]: Only the host of the game needs the mod.

[Host & Client] Both host and the client need the mod installed. (Configuration will sync automatically).

The list of options you can modify:

Enemies

  • ### Enemy spawn multiplier [Host]

Modifies the amount of enemies that spawns each in-game hour. You can add a multiplier per player.

_Keep in mind that there are two other limit for the amount of enemies that can be spawned, those are Enemy power level and Enemy capacity._

WARNING

This configuration does not affect the spawn of turrets or landmines, you should use it's configuration.

  • ### Enemy spawn range [Host]

Clamps the minimum and maximum amount of enemies that can spawn at the same time or in the same batch of enemies.

_This value is not affected by Enemy spawn multiplier settings._

  • ### Starting enemies [Host]

Change the amount of enemies that will be on the planet when you land.

_This value is not affected by Enemy spawn multiplier settings._

  • ### Enemy power [Host]

Modifies the power that each enemy uses when spawning. You can also modify the maximum power of enemies for each level.

  • ### Enemy capacity [Host]

Modifies the maximum amount of each individual enemy.

_For example there is a maximum of 5 coil-heads in the level, now you can modify that!_

Items

  • ### Battery [Host & Client]

Change the duration of item's batteries causing them to last longer/shorter

  • ### Conductivity [Host]

Modify whenever an item is considered a metal or not.

Metal items will cause lighting to strike on them.

  • ### Weight [Host & Client]

Allows you to modify the weight of every single item, scrap and shop items

  • ### Shop price [Host & Client]

This configuration allows you to set the buy price for every buyable item in the game

  • ### Scrap value [Host]

Modifies the scrap value range (minimum and maximum value) for the scrap items in the facility

_This only affects static scraps and items such as hives and the apparatus might not be affected_

Gameplay

  • ### Deadline days [Host]

Changes the amount of days you have to fulfill the quota.

  • ### Starting quota [Host]

Sets the quota that the game starts with, this value is only used then you create the game file.

  • ### Quota increase base [Host]

Sets the quota that will be added after each completed deadline. _Keep in mind that this is the base value and will be scaled according to the rest of the configuration_.

  • ### Quota steepness [Host]

Smooths out how much quota is raised after each deadline. Higher values mean the quota will raise slower.

  • ### Quota multiplier [Host]

Allows to modify how much quota is added after each deadline by multiplying the increase base. You can also add a multiplier per player.

  • ### Starting money [Host]

Allows you to customize the amount of money you start the game with

  • ### Player death penalty [Host & Client]

Changes the percent of credits that you lose for each individual death (setting it to 100% will clear all your money, even if just one player dies and their body is not recovered)

  • ##

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackAMRV-ConfigurableCompany

檔案與校驗

檔案名稱
LethalCompanyVariables-2.7.4.zip
檔案大小
138.0 KiB