LCPosterEditor
Allows you to edit the poster and tip textures in your ship, does not rely on external file generators!
模組介紹 作者原文
LCPosterEditor
This is an edit of LethalPosters that, instead of relying on external tools, creates texture replacements at runtime! Note that LethalPosters's mods will still work with this mod!
Manual Installation
Place the contents of the zip into:\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/\
How To Use
You must run the game with the mod installed once to create needed folders\
To use this mod you simply need to place any image files (.jpg,.png, etc) into:\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/Input/posters/ or\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/Input/tips/\
depending on the assets you wish to replace. The easiest way to do this is to open your mod manager, go to settings, click on the "Locations" tab, then select "Browse profile folder" and continue from there. Once you have done this simply run the game and the files will be generated in:\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/posters/\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/tips/\
from the respective Input folder (you will not need to do anything further to these files). In order to generate new files you must delete all contents of the respective folder you wish to generate new files for.
Config
By default images placed inside the Input folder will respect the original image's aspect ratio when being converted. You can change this behavior in the.cfg file.
Creating your own poster mods
To create your own dependent mods simply copy:\
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/ into\
[YourModDir]/BepInEx/plugins/\
Also, don't forget to add this mod's dependency string into your manifest file!
Versions
1.0.3
No longer attempting to package empty folders in download.
1.0.2
Fixed folder naming convention.
1.0.1
Fixed folder hierarchy.
1.0.0
Initial Release!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: