LC ControlTipKeys

版本 v1.0.0·更新於 2026-09-30

Makes in-game control tips (e.g. 'Drop item: [G]') show your actual key binds. Works with vanilla binds and InputUtils rebinds; InputUtils is a soft dependency.

模組介紹 作者原文

LC-ControlTipKeys

Lethal Company 的 BepInEx 插件:讓遊戲內操作提示(如 Drop item: [G])方括號裏的按鍵

跟隨設置菜單裏的實際鍵位動態顯示。

A BepInEx plugin that makes Lethal Company's control tips (e.g. Drop item: [G]) show

your actual key binds instead of hardcoded keys. Works with the vanilla rebind menu

and with LethalCompany_InputUtils rebinding (soft dependency — the plugin works fine

without InputUtils installed).

What it covers

| Tip | Mapped action |

|---|---|

| Drop: [G] | Discard |

| Item tip lines [Q] (shotgun safety,...) | QEItemInteract |

| Item tip lines [RMB] (stun grenade "Pull pin",...) | ActivateItem |

| Quit terminal: [TAB] / [Start] | UseUtilitySlot / OpenMenu |

| Grab: [E], Use door: [LMB],... (crosshair prompts) | Interact |

| Hold-to-vote leave-early / spectator tips [RMB], [R-trigger] | PingScan |

| Ship build-mode tip — keyboard side Confirm/Store | ConfirmBuildMode / Delete |

Display names use vanilla-style shorthand (LMB, RMB, TAB, D-pad up, R-Trigger,...).

Keyboard vs. gamepad bindings are picked with StartOfRound.localPlayerUsingController.

Vehicle tips (Gas pedal: [W]...) are intentionally left vanilla in v1. The utility-slot

[TAB] label is already dynamic in vanilla.

Compatibility

  • Vanilla: reads live bindings from the global InputActionAsset (InputSystem.actions),

the same asset the vanilla rebind menu writes overrides to.

  • InputUtils 0.7.x: InputUtils loads its overrides into the same asset instance, so

rebinds are picked up automatically. The plugin has no hard reference to InputUtils.

  • Any lookup failure (missing action / empty binding / parse error) falls back to the

original string; every Harmony patch is wrapped in its own try/catch.

Config

BepInEx/config/syrupdesu.LC_ControlTipKeys.cfg (generated on first run):

  • Enabled — master switch
  • ControlTipLines — left-bottom control tip lines
  • HoverPrompts — crosshair prompts
  • VotingTips — hold-to-vote / spectator tips
  • BuildModeTip — ship build-mode tip (keyboard side only)
  • RefreshAfterRebind — refresh visible item tips right after saving a rebind
  • DebugLogging — log every replacement (Debug level)

Install

Requires BepInExPack for Lethal Company. Drop the zip contents (or the folder) into

BepInEx/plugins.

Build

dotnet build -c Release

Only references the game's Managed/ assemblies and BepInEx/core/ — no Unity editor

needed. Game path is set in LC-ControlTipKeys.csproj (GameDir).

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
LC_ControlTipKeys-1.0.0.zip
檔案大小
18.6 KiB