LC ControlTipKeys
Makes in-game control tips (e.g. 'Drop item: [G]') show your actual key binds. Works with vanilla binds and InputUtils rebinds; InputUtils is a soft dependency.
模組介紹 作者原文
LC-ControlTipKeys
Lethal Company 的 BepInEx 插件:讓遊戲內操作提示(如 Drop item: [G])方括號裏的按鍵
跟隨設置菜單裏的實際鍵位動態顯示。
A BepInEx plugin that makes Lethal Company's control tips (e.g. Drop item: [G]) show
your actual key binds instead of hardcoded keys. Works with the vanilla rebind menu
and with LethalCompany_InputUtils rebinding (soft dependency — the plugin works fine
without InputUtils installed).
What it covers
| Tip | Mapped action |
|---|---|
| Drop: [G] | Discard |
| Item tip lines [Q] (shotgun safety,...) | QEItemInteract |
| Item tip lines [RMB] (stun grenade "Pull pin",...) | ActivateItem |
| Quit terminal: [TAB] / [Start] | UseUtilitySlot / OpenMenu |
| Grab: [E], Use door: [LMB],... (crosshair prompts) | Interact |
| Hold-to-vote leave-early / spectator tips [RMB], [R-trigger] | PingScan |
| Ship build-mode tip — keyboard side Confirm/Store | ConfirmBuildMode / Delete |
Display names use vanilla-style shorthand (LMB, RMB, TAB, D-pad up, R-Trigger,...).
Keyboard vs. gamepad bindings are picked with StartOfRound.localPlayerUsingController.
Vehicle tips (Gas pedal: [W]...) are intentionally left vanilla in v1. The utility-slot
[TAB] label is already dynamic in vanilla.
Compatibility
- Vanilla: reads live bindings from the global InputActionAsset (InputSystem.actions),
the same asset the vanilla rebind menu writes overrides to.
- InputUtils 0.7.x: InputUtils loads its overrides into the same asset instance, so
rebinds are picked up automatically. The plugin has no hard reference to InputUtils.
- Any lookup failure (missing action / empty binding / parse error) falls back to the
original string; every Harmony patch is wrapped in its own try/catch.
Config
BepInEx/config/syrupdesu.LC_ControlTipKeys.cfg (generated on first run):
- Enabled — master switch
- ControlTipLines — left-bottom control tip lines
- HoverPrompts — crosshair prompts
- VotingTips — hold-to-vote / spectator tips
- BuildModeTip — ship build-mode tip (keyboard side only)
- RefreshAfterRebind — refresh visible item tips right after saving a rebind
- DebugLogging — log every replacement (Debug level)
Install
Requires BepInExPack for Lethal Company. Drop the zip contents (or the folder) into
BepInEx/plugins.
Build
dotnet build -c Release
Only references the game's Managed/ assemblies and BepInEx/core/ — no Unity editor
needed. Game path is set in LC-ControlTipKeys.csproj (GameDir).
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: