KillThemAll
[v50] All Killable enemies, Custom Tomb scrap on kills, Bounties, Hitmarker, configurable, more coming!
模組介紹 作者原文
KillThemAll
Hey there! Welcome to "KillThemAll" an awesome mod for Lethal Company that allows you to kill any enemy you like and sell its tombstone! With additional features!
(This mod is a revamp of KillableEnemies by readthisifbad, this mod instead allows you to kill any vanilla or custom enemies, as long as its derived from EnemyAI and includes custom tomb drops on kill that you can sell and other client-side and server-side features that will be all configurable now or in near future!)
What's in Store:
All Killable Enemies:
Now every enemy in the game is fair game for your skills.
Visual Hit Markers:
Ever wanted to see the impact of your hits? Now you can! Making every successful hit feel extra satisfying.
Bounty spawns:
Bounty event, spawns a random enemy throughout the day(configurable).
Tomb scrap:
On enemy killed, their tomb appears which you can sell!
Hud Notfications:
Killfeed: Whenever an enemy is killed by a player it displays who killed it and what enemy!
Extra Sounds:
Each successful hit on an enemy is punctuated by satisfying impact sounds.
Very Configurable:
You can customize health of all enemies, credits gained from killing, bounty spawn settings and client-side settings.
Coming Soon!
-Better default config, for less hassle.
-Visuals and sounds
-Removing some dependencies
-Configurable shotgun damage?
Changelog:
version 0.1.4:
-Tombstone saving fix
version 0.1.3:
-Added Tombstone scrap on kills
-Changed Bounty events
-Revamped Credit for kills -> Tombstone scrap value instead
-Set some default config values
-Shotgun now works
version 0.1.2:
-Added display notifications
-Added Bounty events
-Added Credit for kills
-Bug Fixes
version 0.1.1:
-assetbundle root location fix
version 0.1.0:
-Initial Release
Give me ideas:
Discord @ BarwVII
This is a WIP mod, will be updated frequently hopefully.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: