CustomSoundImplementation

版本 v1.0.1·更新於 2024-01-17

Allows easy customisation of sound effects in Lethal Company

模組介紹 作者原文

Information

Allows you to replace any of the sound effects in game by dragging and dropping.wav files in the appropriate files.

All files are located in the 'CustomSoundImplementation' folder. Find the entity you'd like to change the sound effects of (like MouthDog), enter the folder, and drag any.wav files into the sounds you'd like to replace (for instance - Lunge1). You can carry as many sound effects into the folder as you'd like, as the game will randomly pick one of the sounds to play in-game.

Keep in mind all filenames are in the monsterAudio.txt file. If you wish to add more Monsters/sound effects that are not present, just edit this file. Booting up the game will auto-create all the required folders. The filenames and the names in this file MUST be the same

Setting up

If manual - drag and drop the BepinEx folder in the Lethal Company folder

IMPORTANT - Make sure you have at least the following BepInEx.cfg settings:

[Chainloader] HideManagerGameObject = true

[Logging.Console] Enabled = true

[Logging.Console] LogLevels = Fatal, Error, Info, Debug, Warning

Possibly [Logging.Disk] WriteUnityLog = false

If you do not use these settings, this mod will NOT work

Configuration

All players who want to hear the sound effects need the mod installed with the SAME sound effects in the folders - this is a client-side mod.

KNOWN ISSUES

Replacing some sound effects with long audio recordings may cause the in-game audio to stutter

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackno00ob-LCSoundTool

檔案與校驗

檔案名稱
CustomSoundImplementation-1.0.1.zip
檔案大小
40.0 KiB