CSync

版本 v5.0.1·更新於 2024-05-19

Configuration file syncing library for BepInEx.

模組介紹 作者原文

CSync

A BepInEx configuration file syncing library.

This library will help you force clients to have the same settings as the host!

[!IMPORTANT]

  • This is NOT a standalone mod, it is intended for mod developers and does nothing on its own!
  • This does NOT edit or replace config files directly, everything is done in-memory.
  • It will NOT sync configs from mods that aren't dependent upon it.
  • CSync uses Unity Netcode's NetworkBehaviour with NetworkList to sync values.

Disclaimer

This project is a fork of the original CSync project authored by

@Owen3H.

Features

  • A serializable, drop-in replacement for ConfigEntry: SyncedEntry
  • No seperate config file system, retains BepInEx support
  • Uses TomlTypeConverter, the same system used by BepInEx to save/load values to/from config files
  • Provides extension methods for conveniently binding SyncedEntry instances

Setup & Usage

A guide to both setting up and using CSync is available on Lethal Wiki.

License

This project has the CC BY-NC-SA 4.0 license.

This means the following terms apply:

Attribution

If you remix or adapt this project, appropriate credit must be given.

Cloning the repo with intent to contribute is not subject to this.

NonCommercial

You may not use this material for commercial purposes.

ShareAlike

When remixing, adapting or building upon this material, you must

distribute the new material under the same license as the original.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackEvaisa-FixPluginTypesSerialization

檔案與校驗

檔案名稱
CSync-5.0.1.zip
檔案大小
72.2 KiB