BM CustomSounds
Replace Lethal Company sounds with custom OGG, WAV or MP3 files, with support for randomized sound variants.
模組介紹 作者原文
BM Custom Sounds
Replace Lethal Company sounds with your own custom audio files.
BM Custom Sounds supports OGG, WAV and MP3, and allows you to add multiple randomized variants for the same sound.
No configuration required — just add your sounds and play.
Features
- Replace Lethal Company sounds using their original AudioClip names.
- Supports.ogg,.wav and.mp3.
- Multiple randomized variants for the same sound.
- Shuffle system helps prevent repetitive sounds.
- Supports subfolders for organizing sound packs.
- Automatically falls back to vanilla sounds when no replacement exists.
How to use
Place your custom sounds inside:
BepInEx/plugins/Brox-BM_CustomSounds/sounds/
To replace a sound, give your custom file the same name as the original Lethal Company AudioClip.
For example:
sounds/
└── ExampleSound.ogg
Random Sound Variants
Want several different sounds for the same event?
Simply add a number to the end:
sounds/
├── ExampleSound_01.ogg
├── ExampleSound_02.ogg
└── ExampleSound_03.ogg
BM Custom Sounds will automatically recognize these as variants of ExampleSound and shuffle between them during gameplay.
There is no fixed limit:
ExampleSound_01.ogg
ExampleSound_02.ogg
ExampleSound_03.ogg...
ExampleSound_10.ogg
You can also mix formats:
ExampleSound_01.ogg
ExampleSound_02.wav
ExampleSound_03.mp3
Organizing your sounds
Subfolders are supported, so larger sound packs can stay organized:
sounds/
├── Enemies/
│ ├── ExampleSound_01.ogg
│ └── ExampleSound_02.ogg
│
├── Items/
└── Misc/
Only the filename determines which AudioClip is replaced.
Vanilla Sounds
If BM Custom Sounds cannot find a replacement, the original Lethal Company sound is used.
An empty sounds folder simply means the game uses vanilla audio.
Multiplayer
Custom sounds are currently loaded locally for each player.
Multiplayer synchronization and host sound-pack support are being explored for future versions.
Installation
Install through Mod Manager / r2modman, or place BM_CustomSounds.dll and the sounds folder inside your BepInEx plugins folder.
Have fun creating your own sound packs!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: