Shadowman
Replaces Stalker audio with smoothed proximity, cave reverb, wall occlusion, and cross-floor fading.
模組介紹 作者原文
Shadowman
Replaces the Stalker (ManInShadow) whisper layer with a custom looping
18-second sound while preserving its movement, attack, teleport, and hit audio.
When player damage kills the Stalker, the mod also plays the supplied recording
from 54 seconds through its end at the creature's last position. Cleanup and
fear despawns do not activate the death sound.
The replacement uses the game's FMOD engine as positional 3D audio and follows
each Stalker independently. It keeps its close-up volume, falls off rapidly with
distance, and reaches silence at the configured maximum range. A subtle configurable echo is applied. Install
this mod on every client who should hear it.
Configuration is generated at
BepInEx/config/com.bwadd.lastpirates.shadowman.cfg and controls volume plus
minimum and maximum audible distance, death-sound volume, and echo wet level.
Set EchoWetLevel to -80 to disable the echo.
The default whisper volume is 0.5 and the maximum audible distance is 25 metres.
The current tuning plays at 85% speed. FMOD SFX Reverb is comparatively
dry nearby, then becomes dramatically wetter, longer, denser, and darker toward
the edge of the audible range using a quadratic distance curve to create a
large cave or distant-room effect.
Vertical separation fades smoothly between four and six metres to prevent
cross-floor leakage. On the same floor, the game's own obstacle layers smoothly
reduce blocked audio toward 16%, darken it with a strong high-frequency cut,
and push it toward the wetter reverb curve. Calculations target the Stalker's
vision/head point and use FMOD's listener position. Death audio receives the
same treatment for its complete playback.
Both replacement sounds follow the game's Effects/SFX and master volume.
Only redistribute the included recording if you have permission to do so.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: