LobbyExpansionFix

版本 v1.6.0·更新於 2026-08-27

Host-only lobby expansion, progression recovery, late joining, and optional NavMesh spawn correction.

模組介紹 作者原文

Lobby Expansion Fix

Press F1 to open the English host-settings window. It controls the maximum

player count, late joining, and missing bell-countdown recovery. Player-cap

changes apply when the host creates the next room.

While the window is open, the cursor is available and character movement and

camera input are locked. The menu scales to the screen and scrolls when needed.

It also includes an optional host-side correction that projects enemy spawn

requests onto a nearby valid NavMesh point before creating the enemy.

Expanded lobbies can also leave the four-seat purchase screen after four

distinct players complete its leave vote. Players above the original cap no

longer need to disconnect to continue.

The F1 window contains no enemy or item spawning controls.

A host-only compatibility mod for Last Pirates: Die Together.

Features

  • Raises Photon Fusion room capacity from 4 to a configurable maximum (16 by default).
  • Keeps the public room joinable after a run starts so unmodded clients can attempt a late join.
  • Recovers level completion when quota and bell activation synchronize but the bell countdown tick is missing.
  • Corrects enemy spawn requests that are slightly outside the baked NavMesh.
  • Does not modify the Steam game installation.

Installation

Only the host needs this package. Install it with a -compatible mod manager and launch the game modded. Joining players may launch the unmodded game normally.

Create a new lobby after changing the maximum-player setting; existing Photon rooms retain the capacity they were created with.

Configuration

Settings are created in BepInEx/config/com.bwadd.lastpirates.lobbyexpansionfix.cfg:

  • MaxPlayers: Photon room capacity, from 2 to 32.
  • EnableLateJoin: Advertise an in-progress room as joinable.
  • RecoverMissingBellCountdown: Prevent a replicated bell state with a missing countdown tick from blocking progression.
  • CorrectEnemySpawnNavMesh: Correct enemy spawn positions within three metres of a valid NavMesh point.

Limitations

  • The game only provides balancing configurations for one to four players, so larger crews use the four-player balance preset.
  • Late joining during an active level relies on the game's existing scene and recovery systems. Joining between levels may be more reliable.
  • Larger crews can expose additional assumptions in the base game. Please include BepInEx/LogOutput.log when reporting problems.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
LobbyExpansionFix-1.6.0.zip
檔案大小
225.6 KiB