LeopoldsTavernMusic

版本 v1.4.0·更新於 2026-08-27

Plays Leopold's Tavern from the boat when its quota is met, with positional audio and Music-volume control.

模組介紹 作者原文

Leopold's Tavern Boat Music

Plays LeopoldsTavern.wav locally when the value inside the boat reaches the

level's quota. The track emanates from the boat as proximity-based 3D audio.

Playback uses the game's own FMOD Core audio system rather than Unity's

unreliable external-file decoder. It stops when gameplay exits for the shop,

lobby, victory, defeat, disconnect cleanup, or a level-scene unload.

Installation

Install this mod on every player who should hear the song, then launch the game modded.

Configuration

After the first launch, edit

BepInEx/config/com.bwadd.lastpirates.leopoldstavernmusic.cfg. Enabled

turns the music on or off, Volume controls playback level (0.35 by default),

and Loop controls whether it repeats. FullVolumeDistance and

SilentDistance control proximity. The final playback volume also follows the

game's Music volume slider. Enable and volume changes apply live.

Multiplayer

Playback is triggered independently from the synchronized quota state on each client.

The host cannot send custom audio data to an unmodded client, so each listener

needs this package installed.

Audio rights

Only redistribute this package if you have permission to distribute the included recording.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
LeopoldsTavernMusic-1.4.0.zip
檔案大小
12.6 MiB