MonsterPathVisualisation

版本 v0.5.0·更新於 2026-10-04

Shows player and monster paths, icons, deaths, and timeline controls on the Labyrinthine end-game map.

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模組介紹 作者原文

Monster Path Visualisation

Draws player and monster movement on the Labyrinthine case-end map and gives extra control on visuals.

Features

  • Records player movement during the map.
  • Records monster movement during the map.
  • Draws player and monster paths on the case-end map.
  • Optionally shows original ticket, reroll-token, and stamp locations as gold T, cyan R, and pink S letters.
  • Shows monster and player icons when enabled from the end-map controls.
  • Keeps death skulls visible when scrubbing the timeline.
  • Adds pause/resume, full-path/current-position mode, icon toggle, timeline scrubber, and playback speed buttons.
  • Reuses the game's native end-map actor labels and extends them with native cloned rows when there are more actors than the game normally exposes.
  • Lets you click actor labels to hide/show individual paths.
  • Uses dense locally recorded player trails for smoother path drawing.

Requirements

  • Labyrinthine
  • MelonLoader

Install

Install through r2modman, or manually place MonsterPathVisualisation.dll in the game's Mods folder.

The package also includes an img folder with monster icons. Keep that folder next to the DLL so the icon toggle can use them.

Controls

The case-end map gets extra controls:

  • Pause / Resume: stop or continue playback.
  • Full path / Dots: switch between full trails and current-position markers.
  • Icons on / Icons off: switch monster markers between icons and colored dots.
  • Pickups on / Pickups off: show or hide ticket (T), reroll-token (R), and stamp (S) locations, including collected pickups. Starts off for each new map.
  • 1x, 0.5x, 0.25x, 0.1x: playback speed.
  • Timeline slider: scrub to a specific point in the run.
  • Actor labels: click a label to hide/show that actor's path.

Configuration

Settings are created under UserData\MelonPreferences.cfg after first launch.

Important options:

  • VerboseLogs: troubleshooting logs for monster lookup, icons, labels, and end-map drawing.
  • DebugPlayerPath: focused troubleshooting logs for player paths, player names, deaths, and avatars.

Normal play should keep both options disabled.

Notes

  • Tested locally on Windows with Labyrinthine and MelonLoader 0.7.2.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoader

檔案與校驗

檔案名稱
MonsterPathVisualisation-0.5.0.zip
檔案大小
115.4 KiB