SpongesEnhancedGUI

版本 v1.0.0·更新於 2026-09-07

One tidy board of combat readouts: boss health, time until the boss leaves, health for nearby fish, and rounds left in your weapon.

模組介紹 作者原文

Sponge's Enhanced GUI

Combat readouts on one tidy board, instead of four things fighting for the same

corner of your screen.

What it does

  • Boss health — read from the same synced value the server uses, so everyone

in the lobby sees the same number.

  • Boss departure timer — counts down to when the boss leaves, derived from the

network tick rather than a local stopwatch, so it does not drift between players.

  • Fish health — for creatures near you that are actually in a fight.
  • Ammo — for the weapon in your hands, including the larger capacity from an

extended magazine.

All four stack in one column in a stable order, boss pinned at the top and ammo at

the bottom. Nothing overlaps, because nothing is placed independently.

Each bar eases toward its new value rather than snapping, so a burst of chip damage

reads as motion instead of a flicker. Behind the fill, a slower trail drains away

to show how much was just lost — you can see the size of a hit without a floating

damage number. The colour warms toward the alert shade as a bar empties, on a curve

that stays calm until the value is genuinely low.

When you want it

You are fighting bosses, or you use a weapon and keep running dry without warning.

If you mostly fish quietly and never fight anything, you will barely see this.

Keys

None of its own. Its settings live on two tabs in Sponge's Mod Menu,

which opens on F5.

Settings

| Section | What it covers |

|---|---|

| Readouts | Turn each of the four on or off individually |

| Layout | Corner, offsets, bar size, gap between bars, how many at once |

| Timer | Its own corner, offsets, text size, and whether to show a label |

| Numbers | None, current, current/max or percent; creature range; damaged-only |

| Theme | Accent colour, alert colour, backdrop opacity |

Edits apply while the game is running — no restart needed.

Offsets mean "distance inward from the corner you picked." A positive Y moves a

top-anchored bar down and a bottom-anchored bar up, so you never have to guess which

way the sign flips.

Two worth knowing about:

  • Damaged only (on by default) hides bars for creatures at full health. A fish

nobody has hit is not in a fight. Turn it off to see everything in range, which

gets noisy on a busy lake.

  • Creature range limits how far away a creature can be and still get a bar. Zero

means no limit.

Multiplayer

Works whether you are hosting or have joined. Creature tracking is built from the

client-side spawn callbacks, which run on every machine, so bars appear for joining

players too — not just the host.

Compatibility

Draws into its own overlay and never modifies the game's interface. It never takes

mouse input, so it cannot swallow a click.

Requires

Sponge's UI Library and Sponge's Mod Menu. Your mod manager installs them for

you.

License

See LICENSE in the package.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPackSpongeMods-SpongesModMenuSpongeMods-SpongesUILib

檔案與校驗

檔案名稱
SpongesEnhancedGUI-1.0.0.zip
檔案大小
42.5 KiB