FloodFix
Stops big TNT chains from flooding the network and the kill popups, without losing fish value. Also trims voice chat traffic and Opus load.
模組介紹 作者原文
FloodFix
Fixes the lag, k_EResultLimitExceeded spam and popup flood after exploding lots of TNT in the water.
What it does
- Fish budget: underwater explosions spawn at most FishPerWindow fish per WindowSeconds. Past that, each explosion spawns 1 fish that carries the value of the fish it would have spawned (kill-score multiplier scaled), so earnings stay about the same.
- Kill popups: if MaxKillQueue popups are already pending, new kills are merged into the last one instead of queuing.
- Voice chat: silence is no longer sent 50 times a second (a few trailing empty frames keep the "stopped talking" state), and Opus complexity is lowered (6 -> 3).
Config
BepInEx/config/com.dan.htf.voicefix.cfg
- TNT: FishPerWindow (30), WindowSeconds (5), MaxKillQueue (2)
- Voice: OpusComplexity (3), MaxCodecMs (100)
- Network: TrailingSilenceFrames (5)
Notes
- Works best installed on the host (explosions are server-side). The voice trim helps whoever has it.
- Fish value compensation uses the average of the game's 3-5 fish roll, so a single blast can differ slightly.
- Game version tested: 1.0.12.
Changelog
- 1.0.0 Initial.
安裝與使用 安裝:按包內說明操作
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前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack