IncreasePlayerDamage
Doubles the damage inflicted by the player. The multiplier can be configured, default is 2. Plugin for BepInEx.
模組介紹 作者原文
Multiplies damage inflicted by the player by 2. The multiplier number can be configured.
To install:
- Install BepInEx 5. Instructions here: (Tested with 5.4.23.3; other versions may also work.)
- Unzip DoubleDamage.zip and put DoubleDamage.dll in BepInEx/plugins folder.
- Start the game. Player's damage should be doubled.
- After running the game once, it will create a config file at BepInEx/config/stebars.silksong.double-damage.cfg. Edit the config file to change the damage multiplier. After changing the config, restart the game to apply the change.
Setting the multiplier to 1 will make damage the same as in the base game. You can set it to fractional numbers like 1.5 (for only +50% damage) or 0.5 (for half damage, so ants will take 8 hits to kill).
It should apply to all damage inflicted by the player (by nail, tools, etc.) but not to damage inflicted by enemies. Multiplier is applied after all other modifiers. Doesn't apply to some environment obstructions (like the vines made by Sister Splinter).
Source code:
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。