ConfigurationManager
Unofficial Holdfast repackage of BepInEx ConfigurationManager 19.0. Press F5 in game to change any mod's settings. Includes a small patcher that sets the F5 hotkey and keeps HideManagerGameObject on.
模組介紹 作者原文
ConfigurationManager for Holdfast
An unofficial Holdfast: Nations At War repackage of
BepInEx ConfigurationManager 19.0 by the BepInEx team.
The plugin files are the upstream BepInEx 5 release, unchanged. The package adds a small patcher that sets the
hotkey and checks one BepInEx setting.
ConfigurationManager lists the settings of every installed BepInEx mod in one window, where you can change them
in game.
Use
Press F5 in game to open or close the window. Settings are grouped by mod. Hover over a setting name to see
its description. A change is written to that mod's file in BepInEx\config\. Some mods only read a setting when
the game starts.
Install
Install through r2modman or Mod Manager. It is client side. Remove any copy
of ConfigurationManager you added by hand first.
Holdfast changes
The package adds a BepInEx patcher, ConfigurationManager.Holdfast.dll, in BepInEx\patchers\ConfigurationManager\.
It runs before any mod loads and checks two settings.
| Setting | File | Change |
| --- | --- | --- |
| HideManagerGameObject under [Chainloader] | BepInEx\config\BepInEx.cfg | Set back to true on any launch where it is false. The Holdfast BepInEx pack ships true. BepInEx's own default is false, which a deleted or rebuilt BepInEx.cfg falls back to. With false, Holdfast removes ConfigurationManager at the first scene load and the hotkey does nothing. |
| Show config manager under [General] | BepInEx\config\com.bepis.bepinex.configurationmanager.cfg | Set to F5 when the file does not exist yet. The upstream default is F1, which is the Holdfast console. |
HideManagerGameObject applies to the BepInEx object that holds every mod's plugin component, so it keeps all
of them loaded for the whole session.
On the first launch BepInEx\LogOutput.log shows:
[Info:ConfigurationManager.Holdfast] HideManagerGameObject is already true.
[Info:ConfigurationManager.Holdfast] Wrote com.bepis.bepinex.configurationmanager.cfg with the F5 hotkey.
Later launches show only the first line. When the patcher had to turn the setting back on, the first line reads
Set HideManagerGameObject = true in BepInEx.cfg so ConfigurationManager survives the first scene load.
Change the hotkey
Open the window, find Configuration Manager in the list and change Show config manager. The patcher only
writes the hotkey when the file is missing, so your choice stays through updates. Holdfast already uses F1, F2
and F4.
Mod authors
ConfigurationManager shows the description, range and list of values passed to Config.Bind. The
ConfigurationManager.xml and ConfigurationManagerAttributes.cs files in the plugin folder are for reference
while coding. The upstream README covers
sliders, drop-downs, keyboard shortcuts and the attributes.
Problems
Report problems with this package to Ryanlt. Report a problem upstream only if it also happens with the upstream
release.
License and source
ConfigurationManager is licensed under the
LGPL-3.0, included as LICENSE.
The source for this version is tag
v19.0. The Holdfast patcher is released
under the same license.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: